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Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
What lies ahead, and is distant from the present.
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