Let's get silly
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Character »
A fighting game character whose move set is based around charging (holding back for 30 frames, then forward + attack)
In 2D fighting games, a command grab is a character-unique grab that is triggered by performing a special move command. It is the primary weapon of a "grappler" character.
The ability to create, shape, and control fire at will. This is a common and well known power in fiction, its appearance dating back to ancient literature.
Special or stronger units than standard ones, usually found in strategy games. This is not necessarily the same thing as a superhero or a game's protagonist.
Male characters who are depicted in an overtly sexual manner.
What better way to celebrate a victory than with good vibrations?
Zoning Characters (also called Keepaway Characters) is an archetype that use long range attacks to the control space in fighting games.
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