Something went wrong. Try again later
    Follow

    Team Fortress 2

    Game » consists of 12 releases. Released Oct 10, 2007

    The long-awaited sequel to the class-based first-person shooter Team Fortress Classic sports a unique cartoony visual style, more accessible gameplay, and a very large amount of updates and new features since its original release.

    Kill icons

    Avatar image for monster9999
    monster9999

    420

    Forum Posts

    243

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 5

    #1  Edited By monster9999

    I no a fair number of people in the TF2 forums are angry about this so i was just wondering if maybe GiantBomb people are too. Are u guys upset that they haven't added kill icons to new items? I no it bugs me a little but it will be more of a problem as more new community weapons are added

    Avatar image for n00bosaurusrex
    n00bosaurusRex

    178

    Forum Posts

    2716

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 1

    #2  Edited By n00bosaurusRex

    Honesty I never really noticed that either way.  They have a unique kill icon for the compression blast though... maybe they just got started and then didn't get around to making all of them?

    Avatar image for rockanomics
    Rockanomics

    1187

    Forum Posts

    8000

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #3  Edited By Rockanomics

    It would be nice, I imagine they will be coming eventually, but it doesn't bother me much.

    Avatar image for alizeyk
    alizeyk

    29

    Forum Posts

    107

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 6

    #4  Edited By alizeyk

    It depends on whether or not the icons were made when they were submitted. If the people who made the new community weapons made icons for them as well, then I really think Valve should've put them in. If, on the other hand, there was no icon submitted, then I would rather Valve work on the engie update first.

    Avatar image for ajamafalous
    ajamafalous

    13992

    Forum Posts

    905

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 9

    #5  Edited By ajamafalous

    You mean the thing that pops up in the top right whenever a kill happens?
     
    No, why the hell would that bother me enough to complain? Valve will eventually fix it, and it's not a game-breaking glitch.

    Avatar image for gamer_152
    gamer_152

    15033

    Forum Posts

    74588

    Wiki Points

    0

    Followers

    Reviews: 71

    User Lists: 6

    #6  Edited By gamer_152  Moderator

    It would be good to have them in there but I'm not super bummed-out about it.

    Avatar image for incrediblebulk92
    IncredibleBulk92

    948

    Forum Posts

    -1

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 6

    #7  Edited By IncredibleBulk92

    Team Fortress 2 modding community to the rescue! 


    No Caption Provided
     
    These are all new kill icon's made by some guy's I'll never bother to find out the name of.  They replace all old icons and add brand new ones for the weapons that aren't represented.  They seem to work on all servers and look great. the download link is just below, unrar the file that downloads and just pop in in your teamfortress/tf directory. 
     
    http://dl.dropbox.com/u/900111/TF2/ImprovedIcons/improvedicons_archive.rar
    Avatar image for incrediblebulk92
    IncredibleBulk92

    948

    Forum Posts

    -1

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 6

    #8  Edited By IncredibleBulk92
    @monster9999: Ignore my last post.   They've just released a brand new update.  Take note of the top patch note.  I'm pretty sure that they're the icons I posted just above ^^^
     
    Added community submitted deathnotice icons for the community submitted weapons.
    Changed the deathnotice text color to use black instead of white when the local player is involved.
    Fixed domination/revenge messages not using team colors for the player names.
    Fixed an issue where sequences with an activity weight of 0 never get selected.

    Updated Koth_Nucleus:
    Changed side spawn exits to prevent sniping from inside the spawn door.
    Fixed graphical glitch on platform floor.
    Fixed blue-colored models in RED area.

    Updated Tc_Hydro:
    Added respawn time advantages when a team begins to cap any point. Resets when the cap progress resets.
    Fixed various nobuild and playerclip issues reported by the community.
    Removed logic that reduced spawn times based on round time
    Avatar image for monster9999
    monster9999

    420

    Forum Posts

    243

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 5

    #9  Edited By monster9999

    Well im glad they fixed this, once again valve listening to their fans, good stuff

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.