Tekken 6: Bloodline Rebellion
Game » consists of 18 releases. Released Dec 18, 2008
Tekken 6: Bloodline Rebellion is an updated version of Tekken 6 for arcades, which has also been ported to PS3, Xbox 360 and PSP. The home console releases have been released simply as "Tekken 6".
Tekken 6 Goes Gold, Co-Op Patch Due After Launch
The game will have support for creating and uploading ghosts, which are AI profiles based on the way you play Tekken. This has been a pretty cool feature in the previous Tekken games, and was one of the reasons why Tekken 5 was so good on the PSP. While I never really mistook those profiles for actual humans, they fight nastier than the default arcade-mode AI, so I'm guessing it'll allow for the same sort of challenge in Tekken 6. You'll be able to download and fight against any ghost you like.
The game has its campaign mode, which is sort of a brawler set in the Tekken universe, much like the Tekken Force modes of yore. Though the game won't ship with this feature, Namco is working on an online co-op patch for this mode. The co-op add-on will be free. Of course, it'll also have an online mode with rankings and leaderboards and all that stuff, too.
Tekken 6 has sort of flown under the radar for me lately since the arcade version felt too similar to Tekken 5, but I'm definitely warming up to the idea as its release date nears. Let's hope the online works well enough to satisfy.
The game will have support for creating and uploading ghosts, which are AI profiles based on the way you play Tekken. This has been a pretty cool feature in the previous Tekken games, and was one of the reasons why Tekken 5 was so good on the PSP. While I never really mistook those profiles for actual humans, they fight nastier than the default arcade-mode AI, so I'm guessing it'll allow for the same sort of challenge in Tekken 6. You'll be able to download and fight against any ghost you like.
The game has its campaign mode, which is sort of a brawler set in the Tekken universe, much like the Tekken Force modes of yore. Though the game won't ship with this feature, Namco is working on an online co-op patch for this mode. The co-op add-on will be free. Of course, it'll also have an online mode with rankings and leaderboards and all that stuff, too.
Tekken 6 has sort of flown under the radar for me lately since the arcade version felt too similar to Tekken 5, but I'm definitely warming up to the idea as its release date nears. Let's hope the online works well enough to satisfy.
" Giantbomb community apparently not big fans of Tekken. "I'm a huge fan of competitive fighting games and buy just about every fighter that comes out, but even to me Tekken isn't very appealing. The series hasn't really evolved since Tekken Tag Tournament (or even before then, for that matter). The only reason I think that it still has mass market appeal is because of how easy it is to button mash your way to victory, so it really caters to the casual fighting game fans who just want to feel like they are actually stringing intelligent combos together. That said, I still have it on pre-order because I am a sucker.
tl;dr - Tekken is the red headed stepchild of fighting games, even Soul Calibur and DOA are more interesting.
Tekken is consistently the number one arcade game in Japan for a reason, and that's because it is the best fighter for high level competitive play. Korea also has a massive fanbase and televises matches - look for 'Tekken Crash' on youtube. Tekken 6 itself has been balanced and refined after a long two year period in arcades - you don't have this massive community emerge for a casual 'button masher', and this scene would of died long ago it hadn't really evolved. If you can mash and have fun though go for it, but there is much more to the game than that.The series hasn't really evolved since Tekken Tag Tournament (or even before then, for that matter). The only reason I think that it still has mass market appeal is because of how easy it is to button mash your way to victory, so it really caters to the casual fighting game fans who just want to feel like they are actually stringing intelligent combos together. That said, I still have it on pre-order because I am a sucker.
" @EvilTwin said:I tend to disagree with this -- For me, Soulcalibur has always felt more like the go-to for people who just want to button mash their way to victory. Tekken at least has a bit of a combo and juggling system -- you can't just button mash the 10-hit combos, for example, and the parrying is a bit more flushed out than SC's (at least for a few characters like Asuka). Sure Eddy / Christie are go-tos for button mashers ("Hey look I can keep spinning around and doing crazy kicks!") but characters like Lei or King take a bit of finesse to master the combos for." Giantbomb community apparently not big fans of Tekken. "I'm a huge fan of competitive fighting games and buy just about every fighter that comes out, but even to me Tekken isn't very appealing. The series hasn't really evolved since Tekken Tag Tournament (or even before then, for that matter). The only reason I think that it still has mass market appeal is because of how easy it is to button mash your way to victory, so it really caters to the casual fighting game fans who just want to feel like they are actually stringing intelligent combos together. That said, I still have it on pre-order because I am a sucker. tl;dr - Tekken is the red headed stepchild of fighting games, even Soul Calibur and DOA are more interesting. "
That said, Tekken 3 still felt like the best in the series to me and the series has been rather hoo-hum since then... but I could say the same about Soul Calibur since the original one on the DC.
" @EvilTwin said:you dont know what your talking about!! end of!" Giantbomb community apparently not big fans of Tekken. "I'm a huge fan of competitive fighting games and buy just about every fighter that comes out, but even to me Tekken isn't very appealing. The series hasn't really evolved since Tekken Tag Tournament (or even before then, for that matter). The only reason I think that it still has mass market appeal is because of how easy it is to button mash your way to victory, so it really caters to the casual fighting game fans who just want to feel like they are actually stringing intelligent combos together. That said, I still have it on pre-order because I am a sucker. tl;dr - Tekken is the red headed stepchild of fighting games, even Soul Calibur and DOA are more interesting. "
Seeing a picture of the Armour King (sponsored by Armour Hot Dogs) it just makes me think... man, Tekken is still the most retarded fighting game on the planet. I think we would all be excited to see a new and improved DOA game with more realistic breast physics, using the Forza 3 physics calcs, than this.
A grandpa being the most badass character in the series and guy with a cat head? Oh man, Street Fighter is heading down a similar path with retarded characters like Gen, Rufus and el Fuerte. Please, someone help me here. I think ill go back to play Soul Caliber 1 on the DC or Super Street Fighter 2 Turbo
" @Emandudeguyperson said:i lol'd" first "Actually, this is the sixth Tekken in the main series. "
that's probably the best response to any "FIRST!" comment i've ever seen. @JJOR64 said:
" I think I'm going to end up getting this game. It's been forever since I've played Tekken. "me too. i haven't played a tekken game since like 2002, and i never got around to getting Tekken 5
The series hasn't really evolved since Tekken Tag Tournament (or even before then, for that matter)People keep saying this over and over again and it's still a factually incorrect statement.
@Noodles said:
The only reason I think that it still has mass market appeal is because of how easy it is to button mash your way to victory, so it really caters to the casual fighting game fans who just want to feel like they are actually stringing intelligent combos together.I don't see how Tekken is so significantly more mash friendly than SC or DOA, or almost any fighter for that matter.
" @Emandudeguyperson said:Well played good sir" first "Actually, this is the sixth Tekken in the main series. "
I'm so stoked for this.
I'm just pissed it took so long. It's a fighting game that doesn't evolve and it took forever. Really?
"Still no announcement for PC? Ah well, at least I can plug my stick into my 360. I use the rear slot because it has a tighter fit. Though I'd be interested in the wireless Tekken 6 stick if it wasn't $150 bundled with the game. "Don't we all?
I haven't played since Tekken Tag Tournament, and this will be my first 3D fighter since Soul Calibur II on GameCube.
For some reason, I am deadly excited for this.
The only issue I might have with this game is the ease to continue a juggle. Juggling is a key aspect in fighting games, but the ability to recover is as well. When you have a game mechanic that not only allows, but ENCOURAGES you to "bounce" an opponent to continue a juggle...it seems a fruitless endeavor to even try to get out of the juggle. I find this to be a bit ridiculous. How would one escape a juggle like that?
Ghosts on the PSP game was a huge disappointment.
Yes you could upload your own ghost, but
A) You couldn't see it or play against it
B) Other players ghosts were distributed through ghost packs. There was never any way of telling if your ghost was ever in one of those.
C) Ghosts is a terrible replacement for actual online multiplayer
I really loved Tekken 5 on the PS3 (the download from PSN), so I'm definitely looking forward to this.
Plus I'm a big Tekken fan.
You go ahead and do that, Grandpa." Seeing a picture of the Armour King (sponsored by Armour Hot Dogs) it just makes me think... man, Tekken is still the most retarded fighting game on the planet. I think we would all be excited to see a new and improved DOA game with more realistic breast physics, using the Forza 3 physics calcs, than this. A grandpa being the most badass character in the series and guy with a cat head? Oh man, Street Fighter is heading down a similar path with retarded characters like Gen, Rufus and el Fuerte. Please, someone help me here. I think ill go back to play Soul Caliber 1 on the DC or Super Street Fighter 2 Turbo "
I honestly find Tekken's over-the-topness to be it's defining feature, the thing that sets it apart from other fighting games and makes it truly unique. Not saying that you can't not enjoy the series. I'm just saying that you're stating something as if it were fact, when in actuality, it is your opinion. Oh, and Gen's been in the Street Fighter games since, like, Alpha 2.
Hey, good article, thanks. I too was trying to figure out why the Scenario Campaign was not co-op. I thought it was a tutorial at first that you have to finish. I know it was designed to be two player as you have Lars and Alisa in the Tutorial. I have yet to play it, it just won't be as much fun if you can't get a buddy to play with or be able to find one online.
I also noticed that the offline mode had more modes available than the online mode, like Team Battle which I thought was a nice feature like King of Fighters XII, except, it's not available in the online mode.
I can understand that as long as Namco plans to patch this, that I know they were interested in getting the game released on the date. I played online and there wasn't that much lag on the 360. The game ran pretty smoothly, except the bars can be kind of misleading. it shows all green bars but then you still get lag, there is no way to tell, like in Street Fighter IV, it was pretty accurate.
I found the lobbies to be nice to have 4 people in a room at once taking turns between matches, but if one person has a bad connection, it lags you so badly. -_-
Hopefully we'll get word when that patch will be available for download :)
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