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Game » consists of 1 releases. Released May 26, 2011
Games that integrate support for Xbox Live Avatars.
Cooperative play in games allows humans to play together as a team to accomplish a task. Instead of playing against a human opponent, the team must defeat an AI. Cooperative Play in some games also means 2 human versus 2 human, this occurs in some Billiards games. (Scotch Doubles / Doubles)
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
“Indie” or “independently developed” games are video games which are developed by a studio without the support of an external publisher.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
A meter measured much like HP that depletes when you use magic, and depending on the game, regenerates over time or can only be regenerated through rest or potions. Mana is usually displayed as a blue bar beneath it's red counterpart, the HP bar.
Games which allow players to interact with others over the internet.
Game mechanics traditionally found in role-playing games that are incorporated into a non-RPG title.
Quests that aren't necessary for game completion. They typically offer side-stories or specific rewards.
This bar keeps track of your Stamina. If it's depleted, you need to take a rest.
An official line of downloadable games for the Xbox 360 that were developed, peer-reviewed, and self-published by a community of indie developers using Microsoft's XNA framework.
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