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Pixel art refers to digital images composed of visible pixels, drawn with individual pixel-level intent and precision.
An online retro gaming streaming platform.
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
A game perspective that views the action from above, commonly at a fixed position and/or rotation.
The concept of lives in video games evolved to let the player get a second chance after failing once. The most recognizable symbol is the heart.
Power Ups can be used to give the controlling character, or any other character, temporary or permanent upgrades.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
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