Let's hang around and play some games one last time, until the next time.
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To elude, escape, or get away from. Some games require players to escape from some people or things to perform some objective or avoid death.
Fate is a force in the background of all things that determines what is going to happen to the world and its characters. Many games incorporate fate as a vital component of the story or as a convenient plot device.
Enemies that are adamant in their will to hunt you down. Example: Pac-Man ghosts.
A boss that players fight multiple times throughout the game. They usually follow the player as they progress.
The concept of a character leaping forwards or backwards in time.
Bosses that are designed to not be beaten; however, sometimes these bosses can finally be beaten at a later point in the game.
Realistically rendered water can really immerse you in a game. Just don't try to dive into your TV!
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