Until Dawn had a promising style of interactive gaming. Man of Medan tries to improve upon it, but forgets why Until Dawn was liked in the first place.
One of the main things I didn't like about the game was the characters. You need to have good characters that are fleshed out. They don't have to be likable, but you at least want to be able to see their motivations. The characters just feel awkward in this game. One of the greatest things about Until Dawn is how your opinions of characters can change over time when you see more of actions they do; however in Man of Medan you feel none of that. It doesn't help that the voice acting is a downgrade from Until Dawn.
The plot itself is very disappointing. I was hoping the game would go in a completely different direction, but I couldn't help but feel I was just playing Until Dawn: Sea Edition. As for the "horror" element, it's pretty much nonexistant (jump scares). You won't get scared of this game in the slightest.
The "gameplay" is still mostly unchanged with the same quick time events and pointless intractable items (there are more of them in this game than in Until Dawn). For a game like this that relies heavily on story, you would want to have your gameplay, or in this case the choices you pick matter. However like Telltales: The Walking Dead only at certain decisions does the game change. For the most part, your decisions are worthless.
Overall, this game is a step back from Until Dawn. The combination of awful characters, mediocre plot, and lackluster gameplay needs to ring clear with the developers that they really need to take their time on their next game.