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Game » consists of 3 releases. Released Mar 01, 1994
A game that uses a mixture of 2D & 3D techniques. Commonly used to describe the use of either 3D graphics restricted to a 2D perceptive, or 2D graphics used to fake the appearance of a 3D perceptive.
Games where the characters are 2D bitmap images (sprites), but the environment and scenarios are made in a 3-Dimensional space. This technique was commonly used on consoles like the PlayStation, Sega Saturn and Nintendo DS. Many 90's First-Person Shooters also used this technique.
Action RPG (Action Role-Playing Game), also known as ARPG, refers to RPGs (role-playing games) that use direct, real-time, reflex-oriented, action combat systems, instead of the more abstract turn-based or menu-based battle systems.
Archers are marksman that practice the arts of archery. Archers specialize in picking enemies off from a distance one by one. using bows and arrows to deliver precise shots to unsuspecting opponents. it's a class base or a unit for a strategy game, archers are lightly armored and have less hitponits. but has moderate speed, longer range and highest damage of them all.
Archery is the practice of propelling arrows with use of a bow. Throughout history, archery skills have been used in both hunting and warfare. Today, it is also a sport and recreational activity.
Argonians are a reptilian race from the Elder Scrolls series who come from the province of Black Marsh.
Attributes are a numerical representation of a character's abilities who have their roots in RPGs. Today, attributes have spilled over to a wide range of game genres.
Barbarians in games are often known for their brute strength, large size compared to normal humans, appetite for meat and ale, general crudeness, and prowess in melee combat.
Bats, hammers, wrenches, maces, staves, or even brass knuckles. These are weapons intended for blunt trauma rather than cutting or slicing.
The Bretons are a human race in the Elder Scrolls series who specialize in magic.
Some games let players customize their character (or characters). Degree of customization may vary, with some games simply allowing to choose between different types of clothes, while others provide more detailed tinkering of features such as the distance between a character's eyes or hair color.
Daedra are the inhabitants of the planes of Oblivion, sometimes thought of as demons or divine beings.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Carefully exploring a large, labyrinthine area full of enemies (i.e., a dungeon) in the hopes of finding treasure, leveling up, or completing a specific task. Having their roots in tabletop games, video game dungeon crawls are found almost exclusively in RPGs.
When the main character at some point has to escape from a confined area, be it a dungeon, a prison cell, or a penal colony.
Throwing a fireball or zapping your foes with chain lighting are both great examples of evocation magic.
A device used in many games with vast open worlds, to travel instantaneously from one place to another. It sometime appears in the form of an item or skill.
Using physical force to damage an opponent, with or without an equipped weapon from a first person perspective.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Freeware games are those which have their full versions legally free to download or otherwise obtain.
General MIDI (also known as GM or GM 1) is a standardized specification for electronic musical instruments that respond to MIDI messages. It is used in the large majority of older DOS and Windows games.
A common glitch in games where the character gets stuck in the geometry, often a rock or the floor/ground.
Ghouls are carrion eating undead creatures that dwell in graveyards and other lonely places. The stench of death surrounds these vile abominations wherever they go. Some Ghouls have been known to paralyse their victims with their manky claws.
Goblins are irritable, evil and mischievous creatures in folklore. They can range in size from halfling to average human size.
A humanoid construct given life through magic. The materials used to create a golem vary greatly.
High Elves is a race in the fantasy genre. They are all good-natured, but are often considered rude or prudish by other races. High Elves are highly intelligent, but also wise, making them great magic users of all types.
An numeral indication of how much damage a character can sustain. The loss of all hit points results in the death of the character or another penalty.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
A school of game design often associated with Looking Glass Studios, in which the player is free to act as they choose in a richly simulated world. The term was coined by Warren Spector in his Deus Ex post-mortem.
The Imperials are a race of very well-educated and well-spoken humans from the Elder Scrolls series. They come from the province of Cyrodiil.
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