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    The Elder Scrolls V: Skyrim

    Game » consists of 30 releases. Released Nov 11, 2011

    The fifth installment in Bethesda's Elder Scrolls franchise is set in the eponymous province of Skyrim, where the ancient threat of dragons, led by the sinister Alduin, is rising again to threaten all mortal races. Only the player, as the prophesied hero the Dovahkiin, can save the world from destruction.

    Thieves Guild and its ending for anyone whos finnished *SPOILERS*

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    SpacePenguin

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    #1  Edited By SpacePenguin

    So far I really loved the Theives Guild but the ending seemed very abrupt, The last thing I did was return the Skeleton Key. Is this the End? I thought that once I became leader of the Guild I would beable to give orders or something but Im still treated like a newcomer by everyone. Are you just supposed to continue doing jobs for Vex ect. ?
     
    I did actualy really enjoy the Thieves Guild in this Im just quit confussed how it ended. Anyone have any thoughts on its ending or the whole questline in general?

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    GiveUpNed

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    #2  Edited By GiveUpNed

    Did you pick your spell (I chose the invisibility one)? If so, you are now a member of the secret sect and get access to the cool armor and abilities. Also, the Krosis mask is usable with a hood. Awww yeah.

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    SpacePenguin

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    #3  Edited By SpacePenguin
    @GiveUpNed: Ye I chose a  power(also got the invisibility one) I didnt know you got new armor though where is it you can get it?
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    Simplexity

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    #4  Edited By Simplexity

    The invisibility power is so godly, basically makes combat almost irrelevant, but as far as the thieves guild goes I think you are done, even though you can do heists and steal stuff for cash and whatnot but I don't think there is more story.

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    Keen_12

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    #5  Edited By Keen_12

    @SpacePenguin: I think he's referring to the nightingale armor.

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    GiveUpNed

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    #6  Edited By GiveUpNed

    @Keen_12 said:

    @SpacePenguin: I think he's referring to the nightingale armor.

    Yup

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    SpacePenguin

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    #7  Edited By SpacePenguin
    @GiveUpNed said:

    @Keen_12 said:

    @SpacePenguin: I think he's referring to the nightingale armor.

    Yup

    Oh ok, ye I already got that. Thanks
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    Yalbit

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    #8  Edited By Yalbit

    Is it worth doing any of the jobs? I've only been doing the main guild quests. I believe someone said that doing the jobs will start to bring more merchants into the bar area.

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    Whitehat

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    #9  Edited By Whitehat

    @Keen_12: If you go back to the guild and finish up the quests they will do a ceremony to make you guild master and you will get armor that is way better than the nightingale armor.

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    magnum45

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    #10  Edited By magnum45

    @Whitehat: Seriously? Which quests is that? Your not talking about the heist, shill, bedlam jobs etc??

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    Whitehat

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    #11  Edited By Whitehat

    The extra jobs for vex and delvin that restore the guild, those lead to 4 special quests, one for markath, windhelm, solitude and whiterun. When you complete those you are given a new special quest where they initate you as the guild master and you get the master armor. EDIT: Restore the guild not the guide, spelling fail.

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    fox01313

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    #12  Edited By fox01313

    Hasn't ended, as Whitehat puts it, once you start on the side jobs that often pay well & are silly easy (esp. numbers jobs), do enough of them for each city for the quest to take over, once they are done you get the perks & a great speech amulet for being the leader of the rebuilt guild.

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    Rhaknar

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    #13  Edited By Rhaknar

    you arent actually the leader yet, you need to do odd jobs, 5 in each main capital until you get a new special quest for that capital. do 4 of those and THEN youre leader with fancy new armor and then the quest is "done"

    i ended up mostly just doing numbers jobs and some burglaries, make sure that when you get the special quest for a capital (and do it), if you get jobs for that capital, just drop them and get another for another town, as its pointless to do them in the previous anymore

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    Bollard

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    #14  Edited By Bollard

    @Rhaknar said:

    you arent actually the leader yet, you need to do odd jobs, 5 in each main capital until you get a new special quest for that capital. do 4 of those and THEN youre leader with fancy new armor and then the quest is "done"

    i ended up mostly just doing numbers jobs and some burglaries, make sure that when you get the special quest for a capital (and do it), if you get jobs for that capital, just drop them and get another for another town, as its pointless to do them in the previous anymore

    That's dumb as shit that you have to grind the randomly generated quests to become the leader. It's nice and all they made infinite quests, but they're shite compared to the ones written specifically for the story.

    -------------

    In fact, on the topic of the storyline did anyone else think the Thieve's Guild was hugely disappointing? I loved the tits off Oblivion's Guild, as you actually did fucking thievery jobs, like stealing a motherfucking Elder Scroll. In this game the second last real storyline mission involved a fucking boss battle with Mercer Frey. All of it was so combat heavy and nothing to do with stealing anything it felt so out of place. If I wanted to fight dudes I would have joined the Companions. Plus that fight was stupid hard as I play so stealth orientated and he knew where I was all the time, thus making my life significantly shorter.

    The Nocturnal quests wraps up like shit too, I didn't even realise those things she gives you were actually spells, I just spent ~10 minutes looking through my inventory for items (the new moon one says "Shadowcloak" so I looked for a damn cloak) and in my active effects like most blessings. Pretty dismal to be honest, and I was looking forward to this Guild most :(

    EDIT: And all this added to the fact I didn't even realise I hadn't completed the questline because it doesn't tell you to go grind the dumb random quests.

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    GiveUpNed

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    #15  Edited By GiveUpNed

    @Chavtheworld said:

    EDIT: And all this added to the fact I didn't even realise I hadn't completed the questline because it doesn't tell you to go grind the dumb random quests.

    Those grinding quests are actually a lot of fun. They are challenging enough and the mini-quest for each city is pretty fun.

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    Bollard

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    #16  Edited By Bollard
    @GiveUpNed

    @Chavtheworld said:

    EDIT: And all this added to the fact I didn't even realise I hadn't completed the questline because it doesn't tell you to go grind the dumb random quests.

    Those grinding quests are actually a lot of fun. They are challenging enough and the mini-quest for each city is pretty fun.

    Yeah, they were fun like a couple of times... I did each one once which was fun, but then when you have to actively pick up and then quit dozens just to get the right quests for the final mini-quest when you no longer want quests in other cities is really dumb. I must have done the first quest on each of the two lists like 20 times or something stupid in the end, not even counting the ones I quit.

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