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An attack that does more damage than usual, usually affected by random chance and some sort of modifier.
An effect or ability that pushes an object or person away. Often found in, but not limited to, explosive weapons.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
When a normal jump isn't enough and when a double jump just wont cut it, there is the triple jump. Just like a normal jump and a double jump, with the extra third jump in the end. Few games utilize this, and the more common double jump is often instead.
Extra objects, characters, or content in a game that can only be accessed after completing a certain task such as completing the game, or by using cheat codes.
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