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Overview

Material taken from the film rather than the cartoon classic.
Material taken from the film rather than the cartoon classic.

The Grinch is a 3D action-adventure platformer developed by Artificial Mind & Movement and published by Konami for the Sega Dreamcast, PlayStation, and PC exclusively in North America and Europe in late 2000.

It is a video game tie-in with the Christmas comedy film Dr. Seuss' How The Grinch Stole Christmas (itself based on the Dr. Seuss 1957 children's story How the Grinch Stole Christmas!). Players control a misanthropic furry green creature, known as The Grinch, as he sets out through the fictional town of Whoville (with his dog Max) to ruin the spirit of Christmas by pranking the townsfolk (with the help of his many mechanical inventions) and destroying presents.

The game also received a handheld version for the Game Boy Color by KCE Nagoya (released worldwide at the same time as the console version). Instead of a port of the console version, it is changed into an overhead arcade-style maze game (where players navigate through multi-room mazes as either The Grinch or Max to steal presents while sneaking around the Who's). It is based more on the children's book more than the film and is notable for being the only video game adaptation of Dr. Seuss source material from a Japanese developer.

Gameplay

The Grinch is an action adventure game in which you primarily prank the Who's, collect items and collect blueprints. The gameplay takes place in entirely 3D environments where you will run around with the goal of ruining Christmas for the Who's. You will mainly destroy their gifts or destroy something else Christmas related. You will collect different blue prints in the levels also which help gain the Grinch use of different gadgets. The use of these gadgets is for creating more misery for the different Who's.

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