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The main continent in the high-fantasy world of Fable.
A place to buy alcoholic beverages and to mingle/meet with non player characters. Bars in games are sometimes essential to advance the plot, or recruit party members. Bars are the modern equivalents of taverns. You see taverns in fantasy games and bars in modern/sci-fi games.
Bowerstone is the largest settlement in Albion.
The poorer part of the first town you come across in Fable. Bowerstone blossoms into a larger city in Fable 2.
A village in Fable III.
A dark opening in a solid mass, like rock.
Is the home to all of the heroes of Albion, situated in the heart of Albion. It is where all newly appointed heroes are trained, before they are ready to venture out into the land of Albion alone.
Home is where the heart is, and a good place to go back to when you want some rest. A home can also be a good place to save your game, change your clothes, and change your options.
Hook Coast is a small port town that is featured in the original Fable. It is only reachable by the Ancient Cullis gate which is located in Darkwood.
A woodland city in the mythical world of Albion.
Oakvale is a town featured in the Fable series. It was the Hero's hometown in the original Fable.
The Sanctuary is a set of mystical chambers which acts as the main menu of Fable III.
A Torture chamber is a place where torture is carried out.
A result of a curse by the town of Oakfield
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