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The given name to a dynamic system that overlooks the progression and behavior of a player. It then changes the gameplay difficulty to either reward or punish the player accordingly.
A staple in modern shooters. They hide, crawl, creep, climb and jump, and are usually pretty weak but hard to hit.
The name for the infection which originated near Fairfield, Pennsylvania that has caused the rampant zombification in the Left 4 Dead series.
Zombified Hazmat members, wearing suits to protect against radioactive material. These guys appear in Left 4 Dead 2.
An effect or ability that pushes an object or person away. Often found in, but not limited to, explosive weapons.
When the player/enemy leap towards the enemy/player, effectively dealing damage in the same turn.
Character Theme: A recurring musical theme that accompanies a particular character.
Drenched in muck, these zombies crawl around all fours, making them difficult to spot. When struck by one, a survivor's screen will be splattered with a muddy effect, hampering a players view.
Genetically evolved humans, animals or aliens.
Versus Mode
A respawn time forces the player to wait for a certain amount of time before they can re-enter a game and continue playing.
The Undead is an umbrella term describing creatures that do not exhibit the key fundamental attributes that are associated with life, such as respiration, and blood circulation. They are divided into two main categories: Ethereal and Corporeal, depending on whether or not they have a body.
When a populated area is overrun by legions of the undead. They are often accompanied by demons or parasitic lifeforms.
Zombies, more accurately called the walking dead, are reanimated corpses who feed on the living, and have become a ubiquitous video game enemy. They often move slowly, but can be deadly in large numbers, which is unfortunately how they tend to travel. Shotgun time!
You know you've always wanted to. Play as the thing that drives gamers mad.
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