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Game » consists of 8 releases. Released Apr 10, 2009
A fighting game concept in which a player using a particular character can fight against either the CPU or another player using the same character.
Muay Thai is a form of martial arts that is the national sport in Thailand. Modern kickboxing is a derivative of Muay Thai designed specifically as a counter to it.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
A powerful punch, frequently capable of knocking the recipient off into the distance. Named after Naru Naruseqawa (Love Hina), who frequently uses it on Keitaro. It is also known as the "Megaton Punch", as seen in Disgaea and Pokémon.
Games which allow players to interact with others over the internet.
Games that have had an Original Soundtrack album released.
Pandas are black and white bears that live mainly in China and zoos. It is an endangered species.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Used in fighting games, projectiles are objects that a fighter can launch at another fighter to attack from a distance. While they can be used to simply inflict damage, projectiles are often used to maneuver opponents into disadvantageous positions.
A balance mechanic in fighting games that reduces the damage of an attack each time it is
Rekka is an archetype in Fighting Games that had 2-3 district hits and it moves in the each hit with little to no pause. but the first part is on block and you'll continue into the later parts as hit confirms.
Classic form of numbering that gives things a more regal feel.
Colloquial term applied to hyper-aggressive play in all fighting games in North America, coined in southern California during the mid-90s. Popularized by tournament players like Alex Valle.
Scaleform is a software development kit used to integrate Flash based user interfaces with game engines.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
A shadow is an area where direct light from a light source cannot reach due to obstruction by an object.
A fighting game archetype where characters with a significant similarity in fighting style to Street Fighter's Ryu & Ken.
A soccer slide tackle is a sideways slide that attempts to knock the ball away from your opponent's feet. It can also be used in a non-sports setting - e.g. to slide tackle an enemy to the ground or simply pass through a narrow gap.
Featured mainly in fighting games, special attacks usually require more than just pressing a button to activate. They are usually unique or at least varied between characters.
A combination of a split and a jump kick.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
Whether it's Super Scaler or Mode 7, growing and shrinking sprites/textures is a concept often used in sprite-based games. It was a popular technique used to create three-dimensional games with sprites, mostly during the 16-bit to early 32-bit eras. Sprite-scaling was an early form of 3D texture-mapping.
Exactly three times more impressive than a normal S-rank.
A special combo-move in fighting games that is executable after building a meter throughout the match (or round).
Commonly found in fighting games, a super meter increases when either a character takes or gives damage (depending on the game). There are many variations on the super meter, depending on the franchise or game.
A disembodied voice that narrates or announces certain game aspects, like the round counts in fighting games or instructing the player to select a character.
A style of martial arts originating in Korea that emphasizes swift, powerful kicks.
A series of arcade system boards from Taito that uses commodity PC hardware. It is commonly used for third-party Japanese arcade games and pachinko machines since 2004.
A Multiplayer game mode where two or more teams fight against each other to the death. The team with the most kills wins.
Multiple fighters/people ganging up to fight another fight/group of fighter.
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