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Game » consists of 11 releases. Released Jun 14, 2013
Game mechanics traditionally found in role-playing games that are incorporated into a non-RPG title.
Many games feature a story which involves saving the world and its inhabitants, often single handedly.
The act of gathering various discarded or scattered supplies for use.
Often found in either very violent games, or games taking place in or around water, Screen Splatter is a visual representation of blood, water, strawberry jam, or other liquids temporarily obscuring the player's field of vision.
Sometimes, things are just meant to happen the way they do. Usually triggered by a timer, or by the player crossing a checkpoint.
Shoulder Swapping Aim is when players can push a button to change which shoulder the player is aiming over with a weapon.
Sidekicks, different from partners, are less powerful, less important characters who support the main protagonist and generally stick by their side.
The inhalation of burning chemicals for recreational purposes. "Smoking" typically refers to the smoking of tobacco but can include other drugs.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
Soccer (short term for "association football") is a ballgame and team sport where two teams compete over scoring the most goals. It is one of the most popular sports on Earth.
A person incapable of feeling emotion and empathy, though they may fake displaying such in order to fit into society. Their inability to empathize make them potentially dangerous as they lack the ability to feel guilt or remorse for cruel acts committed against others.
A large mass of people. This is most commonly seen in sports games where the crowd consists of a large amount of spectators.
A gameplay mechanic which allows the player to move faster than the normal speed. Usually for a set amount of time.
Using stealth often requires the player to accomplish their objective without being detected by enemies. Methods of detection can vary from game to game, and can be based on an enemy's line of sight, how quiet the player is, or even how the player interacts with the environment.
Stealth kills are special kills in video games that usually occur when the AI is not aware of the threat of the player.
Not to be confused with just any metal case, SteelBook is a brand of metal packaging for disc-based media.
The option to display dialog and other information with text on screen.
The act of taking one's own life.
Modification of the body for grave medical purposes or otherwise.
Immersing the player using sound directed from 5 speakers and a sub-woofer, surround sound is the way of choice to hear game audio.
Survival is a concept that signifies that the player's life is constantly in jeopardy.
Popularized by franchises such as Resident Evil and Silent Hill, these games typically involve a strong implication of danger, vulnerable protagonists, and disturbing monsters.
Also known as corpse-humping, tea-bagging is a slang term in video games when after a player has slain another player or NPC, they move their character over the dead character's body and crouch up and down repeatedly, adding a humiliating, and often humorous, factor to the character's death.
Games set in, or focused primarily around, the years between 2030 and 2039.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
A story element in which a significant amount of time passes in a short period. Usually marked by major changes in character ages and personalities.
An antagonist who isn't a villain by choice and is not in control of their emotions or a victim of tragic circumstance.
The Undead is an umbrella term describing creatures that do not exhibit the key fundamental attributes that are associated with life, such as respiration, and blood circulation. They are divided into two main categories: Ethereal and Corporeal, depending on whether or not they have a body.
Unexpectedly changing from one character to another during the plot.
The main armed force the United States and responsible for all major land operations.
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