I'm really torn on this game because of its tedious stealth gameplay, its detracting me from actually enjoying what is clearly a polished and unique experience.
It may be because of the way I play stealth games or how unforgiving this game is, but there are also some key moments where despite the focus on stealth and avoiding battles, it forces them upon you in a very poorly scripted way. I have come across 2 key moments in the past 2 hours of gameplay that showcase this, possibly minor spoilers:
- Ellie learning to use the rifle - if you stealth kill every single enemy to 'clear a path' for her, the game will keep spawning infinite enemies until you get bored, run out of ammo, or get spotted so she can let off at least one token pot shot to use the rifle for the next cutscene
- You come across the Humvee and a number of guards, you can easily sneak round the whole thing, including the humvee. As soon as you enter the next building, guards will spawn, all enemies will be alerted including the humvee and all will rush your position just so you can start the 'running away' scene from the humvee..
This kind of forced gameplay, especially where it becomes so obvious to someone who enjoys good stealth, is very jarring and I'm either going to have to change how I play the game (which I shouldn't have to do if it were better designed) or lower the difficulty to a point where it doesnt matter. Uncharted had awful stealth and similar issues, but given the difficulty of this game and the stealthy focus it shows up more here.
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