first of all, i am famously a terrible looser. this may just come across as me bitching but i think i have some valid points.
i am just a lowly gamer with no knowledge of how to legitimately balance a competitive shooter but i have to say i really dislike some of the insta-kill options you have in the last of us, specifically the Molotov and smoke/shank combo. it just seems that a little fire shouldn't instantly down and kill a guy when he can shrug off a point blank shotgun shell. none of the weapons feel powerful enough for what the are in comparison to some of the craftable items that are obtained from random boxes. it gives me the feeling that no mater how much time and care i spend on sneaking up on this guy it is rendered pointless because he happened to randomly get the shit to make a specific item. the actual balance of the game seems to be rather artificial. if you're losing, it just gives you more items. the multiplayer as a whole just makes me feel angry. all the time when im playing it. like i have no control. and that is what really kills any longevity games like this have with me.