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    The Last of Us

    Game » consists of 11 releases. Released Jun 14, 2013

    Joel and Ellie must survive in a post-apocalyptic world where a deadly parasitic fungus infects people's brains in this PS3 exclusive third-person action-adventure game from Naughty Dog.

    redjryanmthing's The Last of Us (PlayStation 3) review

    Avatar image for redjryanmthing

    Not the Citizen Kane of games, but still a great game

    Amid all the perfect scores, I can't help but feel like the gaming industry, as well as the gamers, have failed themselves by calling this such a success. When we give something a perfect score, what is that really saying? It really depends on your point of view. Does it mean it's something that couldn't possibly be improved upon? Or does it mean it was perfect enough? Or is it just a gut feeling? Whatever your reasons, I know I certainly don't want to just rest in the wading pool calling The Last of Us a perfect game, and call it a day.

    Right after I first finished this game, I decided it was a five-star game, it was the gut-feeling approach. I felt so wonderful about this game, and was so happy to have had that couple weeks following its story. I literally loved it. But let me explain the difference between then and now...

    Then, there was a feeling in the back of my mind that things weren't totally alright. Now I understand it, and it brought me to this conclusion: There are two types of ratings; one is an immediate reaction encompassing all the passion and excitement one feels with something fresh, and the other is a reaction to its legacy (or an all-time rating). The perfect score I gave the last of us several posts back was the first type - not at all the second type.

    Now that I've had plenty of time to think about this game (even after playing half of the story over again), I can rightfully bestow a rating of the second type upon it, making it a solid 4.

    Clearly I still favor the game. I'm aware that it's great and it was an amazing experience. But its loss of an entire star between then and now, I will explain...

    There are things wrong with the game believe it or not. Those things did not hurt the impact it was able to make on my playing experience, but some do hurt the impact it makes on my overall view of games from all times. Here's a few examples:

    - The script, while being generally better than average and even resembling an independent film at times, I still have many issues with. The emphasis on violence, and Joel and Tess's easy willingness to kill thugs, was bothersome. The game's value of human life is displayed to be minimal. But the character's willingness to kill doesn't hurt the way I feel for them as much as their attitude towards it. There's such a hardcore nature about the scenes with Robert, like this is Goodfellas or something. You guys aren't mob hitmen, so why are you acting like it? And I'm suppose to still care for you? The violence should have been limited to moments of extreme necessity in this story.

    - The artificial intelligence is not very good - to the point it becomes a detriment. It's hard to feel like you are really deep down in the gritty situation when things keep happening that remind you it's a video game. Like, Ellie can sprint around as much as she wants without the Zombies noticing her, but if Joel so much as crunches a Frito, the enemies are immediately alerted to his presence. It's like this for anyone that follows you, not just Ellie.

    - The environments are beautiful, well-made, ambient, and interesting, but there is a huge lack of freedom, for each map feels incredibly linear. That's not a big problem; the game still feels explorative, but it could have been so expansive and that much more involving if they were more free-roam style.

    I still love the game, but I don't want Naughty Dog to assume they are bringing video games to their full potential, because obviously they aren't. The Last of Us was incredibly refined and awe inspiring, but it was seriously lacking certain elements that could have made it a 5/5 in the category of perfect enough. The story is subjective, and the opinions range. I personally thought it was fine, and if it stayed the same, it still could have been a perfect game... And understand, I know the difference between perfect and perfect enough. No game is perfect, because they can always be improved upon, but many are perfect enough. I liked so much about The Last of Us, and it was still a 5/5 first playthrough. But all-time, it was not perfect enough for me.

    Other reviews for The Last of Us (PlayStation 3)

      The Last of Us is an amazing achievement and one that shows that Naughty Dog has the ability to adapt with aplomb. 0

      (Note: I only played through the single-player so the review is solely focused on that.)Not too many games come with higher expectations nowadays. Naughty Dogs’ flagship PS3 series Uncharted has garnered critical and commercial praise across the board. With that series mainly focusing on Indiana Jones-like thrills, one would not be totally wrong in thinking that The Last of Us was just Uncharted with zombies. Luckily for us, it’s far more than that. The Last of Us brings true terror and a weigh...

      5 out of 7 found this review helpful.

      The highlight of The Last Of Us is the gritty narrative and is aided by a focus on improvisation in combat 0

      After being such a big fan of Naughty Dog's latest work it’s surprising that it took me four years to finally visit the post apocalyptic wasteland full of mushroom zombies. Looking back 2013 me was all about nonstop action instead of trying to scavenge my way through many horrible situations. A lot like the first scene of the game where we get introduced to our main protagonist Joel. Who quickly goes from trying to save his daughter Sarah to mourning her death. From here we go 20 years in...

      2 out of 2 found this review helpful.

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