The first HD installment of the Zelda series developed for the Wii U and Nintendo Switch that returns to the open-world design of the original NES title, with a focus on free exploration of a large scale environment as well as dangerous enemies.
I'm so glad that whatever conversation/argument was won during the development of MGS3 that that ladder sequence was put into the game and remained in the final version. What a great gift to the gaming community.
I started humming Snake Eater when I was climbing this ladder when I encountered it. They had to have done this on purpose, it's the longest ladder in the game by far.
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