Tip for the motion control maze shrines

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#1 Posted by The_Ruiner (1608 posts) -

If you're finding that the movement of your controller and the mazes don't match up:

- cancel out

- hold the switch/controller as flat as you can, perpendicular to you. As if it were laying on a table.

- reactivate the maze controls.

It seems to accept whatever the angle the Switch/controller is at when activated as the neutral flat position. So if you're laying in bed our on your side while laying on a couch, It can be way more frustrating getting it to rotate the way you want than it has to be.

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#2 Posted by schman42 (20 posts) -

Thanks for the A-maze-ing tip! I've only encountered one of these dungeons so far on my WiiU, and it nearly drove me crazy. In the end I was able to solve it by turning the WiiU controller upside down, which also flipped the platform over, allowing me to bypass the maze altogether. It was way easier to solve that way, but there are probably a few scenarios where that isn't a viable option.

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#3 Posted by wchigo (781 posts) -

I found that on some of the puzzles it felt like the calibration was becoming more inaccurate as time went on, kind of like what was happening to the Bomb Crew with PSVR. It became really annoying when going back to my starting hand position still resulted in the maze being at a slight angle, so I constantly had to cancel out to recalibrate. Only time I was really frustrated with the game...

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#4 Posted by JadeGL (1326 posts) -

@schman42 said:

Thanks for the A-maze-ing tip! I've only encountered one of these dungeons so far on my WiiU, and it nearly drove me crazy. In the end I was able to solve it by turning the WiiU controller upside down, which also flipped the platform over, allowing me to bypass the maze altogether. It was way easier to solve that way, but there are probably a few scenarios where that isn't a viable option.

This is the hardest one that I have found and I got so frustrated with it that my husband ended up doing it, and it still took him 10 solid minutes. He ended up tipping the controller towards himself to make the ball almost fall out, then flipping it violently away so that it would flip out and land at the end of the puzzle. Then all he had to do was flip it out the left side. Of all of the contraption puzzles, this one is the most annoying by far. I think I've done 4-5 total so far, for perspective.

The tip is super helpful and I find myself always just cancelling out and restarting when I feel like it's somehow even a bit "off" because it ends up being so much easier with a fresh start.

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#5 Posted by Yesiamaduck (2150 posts) -

Turn the board upside down, just a flat surface, no maze :D

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#6 Posted by MezZa (2673 posts) -

There are a few ways you can bypass the maze altogether. Flip the puzzle over for one. Someone else here said awhile ago that they just jumped into the board and knocked the ball around with stasis, so that seems like an option as well as long as you can get inside.

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#7 Posted by wchigo (781 posts) -

@jadegl: That one was bad but personally I found one that was even worse than that one for me. Almost had me throw my controller in frustration at that one...

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