I've been playing the Wii U version for at least 100 hours since launch and I've been running into a serious performance problem. I know the fps drops are common and I've seen it plenty of times, but there are instances where the frame rate actually stops. It mainly seems like it happens when I hit a taller enemy and send them into ragdoll. The frame rate doesn't just slow down, the game just locks up for at least a few seconds. This has happened at least a few times and any time it happens it's bad enough that it seems like the console has locked up but when I try using any kind of menu including the weapon swap they work fine.
Has anyone else seen this? I've done a fair amount of googling and the only results I find are about general fps dips.