Intended route through Snowhead Temple (~10mins, though the whole run is interesting)
On a more serious note, I echo the "people have different opinions on things" thing. We've had this debate over MM several times before, check the MM board to see how those went. It's a divisive game, no doubt. For my part, MM is probably my favourite game of all time.
fwiw, I also think aLttP is an underwhelming game. Again, opinions.
There are a few odd ends I think are worth commenting on, though:
the reality is, there's only a minority who have beaten this game and it's become message board legend. This game isn't like Dark Souls, when the reward comes in it's personal experience.
Uh? If you dig up the Iwata asks on MM3D, you'll find Aonuma et al remarking that this was meant to be the "challenging Zelda" for OoT veterans. But I don't think it's such an arduous ordeal that the typical gaming enthusiast couldn't get through it. I remember beating it handily when I was 12 years old when it first came out, and I struggled with OoT 2 years beforehand.
I respect Majora for being different but I just don't like the time aspect, it clashes with what the series is good at, exploration and puzzle solving.
I kinda think of Zelda puzzles as intellectual junk food. I tend to binge on Zelda games for 50 hours straight at launch and none of them tend to stunt my progress for long, and afterward I have this sort of empty feeling inside because whilst it was all very enjoyable, there's no satisfaction in cracking a problem that you can't not crack. So if anything, I think the time pressure aspect helps the puzzles by giving them some teeth. (I think a similar thing applies to what a sense of "time is of the essence" does to exploration, but that argument is harder to make cleanly.)
I beat Majora's Mask for the first time fairly recently and I found the dungeons (ostensibly THE point to any given Zelda game) to be one of its weaker aspects. They're all fine, middle-of-the-road Zelda dungeons, but it's pretty obvious the game's focus was elsewhere.
But what Zelda game has consistently amazing dungeons? Twilight Princess, maybe?
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