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    The Legend of Zelda: Skyward Sword

    Game » consists of 9 releases. Released Nov 18, 2011

    Link descends from his floating continent home to explore the dark and dangerous world below with the help of a magical sword, in this Wii installment of the Legend of Zelda series.

    30 hours in, still feel like I suck at this game

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    Jost1

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    #1  Edited By Jost1

    I feel like every major sword fight I just barely scrape by on pure luck. It's so frustrating. All the while I'm thinking how this game probably would've been just as good with a regular controller (and camera control).

    This game has brilliant moments but so much padding and so many frustrating encounters...

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    GunstarRed

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    #2  Edited By GunstarRed

    Do you ever hop backwards? because I was being overly aggressive to begin with, but once I started hopping about more and being a bit more patient and deliberate with my strikes I started winning every fight with ease.

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    Jost1

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    #3  Edited By Jost1

    That might be a useful trick! thanks.

    Don't get me wrong, the best parts of this game are AMAZING. Just been frustrated by some of the combat encounters.

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    Hector

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    #4  Edited By Hector

    You have to be patient and dodge and most importantly learn the enemy's attack pattern.

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    elyk247

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    #5  Edited By elyk247

    @Hector said:

    You have to be patient and dodge and most importantly learn the enemy's attack pattern.

    Patience is the key. It's not a race, homie.

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    fenixrevolution

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    #6  Edited By fenixrevolution

    @Elyk247 said:

    @Hector said:

    You have to be patient and dodge and most importantly learn the enemy's attack pattern.

    Patience is the key. It's not a race, homie.

    THIS! Everytime I tried to rush through a sword fight, I came up walking away with very few hearts, but when I slowed down and read the signs from the enemy, it got significantly easier. Just slow down, you'll do fine.

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    thechronodarkness

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    #7  Edited By thechronodarkness

    Its not just patience. It doesn't matter if you have that in many situations. The controls just don't work like they should. What if you swing left or right, and link swings diagonally? Thats....a minorly busted mechanic.

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    YSD

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    #8  Edited By YSD

    @thechronodarkness said:

    Its not just patience. It doesn't matter if you have that in many situations. The controls just don't work like they should. What if you swing left or right, and link swings diagonally? Thats....a minorly busted mechanic.

    You're either calibrating your remote wrong, or uncoordinated. It's all on you.

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    BrockNRolla

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    #9  Edited By BrockNRolla

    @YSD said:

    @thechronodarkness said:

    Its not just patience. It doesn't matter if you have that in many situations. The controls just don't work like they should. What if you swing left or right, and link swings diagonally? Thats....a minorly busted mechanic.

    You're either calibrating your remote wrong, or uncoordinated. It's all on you.

    I think you're wrong on that. The first major boss battle is an absolute chore because of how little leeway you're given with the angles of your attacks. What I'm doing in front of me is not always translated perfectly on screen.

    I will say though that the remote becomes uncalibrated ALL THE TIME. That's easily one of the most frustrating things about the game so far. It adds an extra button push every time you want to aim anything.

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    jacksukeru

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    #10  Edited By jacksukeru

    The controls aren't always great(still hate it when I have to stab something), but by the end of the game I had adapted to them enough that I could handle anything the game threw at me.

    Also protip: exploit some enemies' reaction to bombs.They can't defend if they're running away, and if they don't run away they get hurt.

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    DeF

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    #11  Edited By DeF

    I think the controls might become a problem when you don't hold the remote correctly. By correctly I mean that if you happen to slightly twist the remote and start a horizontal slice in that position, the game might think you did a diagonal slice.

    You'll notice that the controls work totally fine if you pay attention to what you are actually doing and how you are doing it.

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    lusence

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    #12  Edited By lusence

    @Jost1: on word. SLINGSHOT. every enemy has a weakness. I noticed you can stun most of them with the sling shot giving you an opening. Or the BOMB, that thing takes out most enemies... You just got to know their weakness.

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    JCGamer

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    #13  Edited By JCGamer

    I still have no idea what I did to beat that first boss. Hopefully when I have to fight him again, it will be nothing like that first fight.

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    Sogeman

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    #14  Edited By Sogeman

    @JCGamer said:

    I still have no idea what I did to beat that first boss. Hopefully when I have to fight him again, it will be nothing like that first fight.

    In the first phase he held up his hand where you had your sword. So you hold your sword and then switch and hit him from the other side. In the second phase you just have to hit him where he's not blocking when he disappears and reappears and when he charges he goes either left or right and you have to aim accordingly (theoretically, I just wailed at him whenever he came). The first phase was harder for me because you strike if you move to fast but he doesn't switch guard immediately to help you I guess.

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