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Game » consists of 13 releases. Released Dec 02, 1989
A marketing term coined by Sega in 1992 to advertise the Genesis console's faster performance compared to the rival SNES. Sega originally coined the term to refer to the high-speed bandwidth and fillrate of the Genesis VDP graphics processor's DMA unit. The term is also often used to refer to Sega's advertising campaign for the Genesis in the '90s.
At the end of each level. Use your ninjitsu skills and powers to defeat a multitude of odd super-enemies!
Chiptunes are musical compositions that are synthesized by a computer or console sound chip.
A style of game that has platforming elements, but with more emphasis placed on fighting enemies than precise maneuvering through the level and its obstacles. Notable examples include Ratchet & Clank and early Ninja Gaiden games.
Games which feature copyright infringement, or contain the tools to make infringing material. Usually seen in games with user generated content.
A Cover System is a gameplay mechanic that specifically governs the player's ability to hide behind objects to avoid detection or enemy fire.
The concept of a helpless female character in desperate need of rescuing by the protagonist, in most cases from a villain, or from a form of impending doom.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Used as a last ditch effort the desperation move is often a single, powerful attack that hits multiple enemies on screen. The attack is executed at the cost of a percentage of the user's total hit-points.
In video games, dithering is a graphical technique using pixel patterns to simulate additional colors or transparency. While far more common on CRTs, many games still use the technique, especially games which use pixel art.
A double jump is the ability to jump while already in mid-air to get some extra lift. In reality, double jumps are not possible and violate fundamental laws of physics.
Electronic music is one of the broadest classifications of music, and has been a staple of video game soundtracks since the 90s. The genre's main trait is the use of electronic instruments.
When a song is played over the end-credits, often by a famous artist.
Commonly seen in brawlers, typically with the word "go" next to it, this is an indicator in side-scrolling games of which way to go, and usually an indicator that all of the enemies in an area have been defeated.
Greatest hits is a general term for re-releases of games which have sold a certain number of copies, as part of a program managed by the console manufacturer.
Players or enemies whip their hair back and forth to do damage to their opponents.
An attack that is fueled by the attacker's own health, causing it to decrease each time the attack is used.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
These are the characters who prefer to walk through life without anyone by their side, even though many times they will still wind up as part of a team. They tend to be rough around the edges in order to try and push others away.
Save the girl or suffer the consequences!!
Legendary, stealthy assassins from Japan's feudal era, who are well-trained in the art of the sword, and who may or may not have access to magical powers.
Games that have had an Original Soundtrack album released.
Parallax scrolling is a scrolling effect used in video game graphics, employing multiple scrolling layers to create the illusion of depth, for a pseudo-3D effect in an otherwise 2D scrolling game.
Pixel art refers to digital images composed of visible pixels, drawn with individual pixel-level intent and precision.
The act of using somebody's assets without giving the original creator credit.
PlayStation Plus is a premium PlayStation Network subscription service.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
An initiative from Sega starting in June of 2017, that brings titles from every Sega platform to mobile for free.
Genesis/Mega Drive classics made available to subscribers of the Nintendo Switch Online Expansion Pack.
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