Something went wrong. Try again later
    Follow

    The Saboteur

    Game » consists of 7 releases. Released Dec 08, 2009

    The Saboteur is a action-packed, free-roaming sandbox game that takes place in Nazi-occupied France during World War II. Drive the Nazis out of Paris through whatever means necessary as Irish mechanic-turned-race-car-driver-turned-soldier-of-fortune Sean Devlin.

    What a great ending!(maybe spoilers?)

    Avatar image for nohthink
    nohthink

    1374

    Forum Posts

    111

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 2

    #1  Edited By nohthink

    I loved the ending of this game! The piano background music while you're going to the top of Eiffel Tower, the whole black and white movie styles, the rain oh my god, that was a great ending! It is not the greatest the ending and but damn it has so much styles. I loved it. Some might say it is anti climactic because there is no epic battle but anything like that but I thought it fits to whole game style perfectly. I wanna play the ending one more time just to experience that. It makes you want to walk to the top of the Eiffel Tower. I can't say enough about the sense of styles! Loved it! Just loved it! It is simply unfortunate that the game suffers a lot(and I mean A LOT) from technical aspects. Feel bad for the Pandemic guys really. But damn, that was a good ending.

    Avatar image for daryl
    Daryl

    1776

    Forum Posts

    178

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #2  Edited By Daryl
    @nohthink: I enjoyed the ending but it seemed a bit weird how you could just casually stroll into the Eiffel tower. But it was awesome seeing all those Nazis trying to kill themselves and going nuts. 
    Avatar image for deactivated-5c7ea8553cb72
    deactivated-5c7ea8553cb72

    4753

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 5

    User Lists: 0

    @nohthink:

    I never completely understood why all those nazis were killing themselves but it was awesome. I agree I love the ending also but what technical bugs are you talking about? I never noticed any.
    Avatar image for centurioncajun
    CenturionCajun

    1573

    Forum Posts

    1

    Wiki Points

    0

    Followers

    Reviews: 8

    User Lists: 1

    #4  Edited By CenturionCajun

    Yeah, the game makes it out like there was some kind of huge uprising in Paris by the French resistance which took the city back from the Nazis. That never happened. While I enjoyed the feeling of climbing up through all of the madness it just happened rather suddenly and there was little explanation as to why it was going on.

    Avatar image for capum15
    Capum15

    6019

    Forum Posts

    411

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #5  Edited By Capum15

    The Nazi's went crazy because there was an uprising. They didn't know what to do.
     
    It also didn't help that Dierker went insane as well.

    Avatar image for alex_v
    Alex_V

    651

    Forum Posts

    832

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 5

    #6  Edited By Alex_V

    I enjoyed the ending as well - definitely the most memorable bit of the game. It made me wish that there were more moody non-combat sections in the game, rather than the brainless all-action stuff.

    Avatar image for cooljammer00
    cooljammer00

    3187

    Forum Posts

    17

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #7  Edited By cooljammer00

    I totally started messing with Dierker, shooting near him.  Then he just committed suicide.  I feel ripped off.

    Avatar image for phatseejay
    PhatSeeJay

    3331

    Forum Posts

    9727

    Wiki Points

    0

    Followers

    Reviews: 5

    User Lists: 17

    #8  Edited By PhatSeeJay

    I thought it was one of the best endings I've played. They aren't masters at sandbox games but when they get the chance to corner the player in a tight space to tailor the experience. Damn.. Couldn't bare myself to run through the end. Only thing that took me out of it was when Dierker repeated "go ahead mechanic! shoot me" twice. Had to kill him to not ruin the mood further.
     
    Oh and when he hit the ground and the tower went "BOOM COLOR!"... They could have gone with end credits right there and I would have been in awe. They could have saved Sean's little speach till after the credits imo.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.