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Game » consists of 0 releases. Released Jul 10, 2010
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
Genies, which originated from Arabia, are supernatural creatures that are magical and many can grant wishes. Some have a lamp or bottle and the owner of said item has power over them, including forcing them back into it and making them stay there.
Whether it be Mario vs. Bowser, Jedi vs. Sith, Link vs. Ganon, or Elves vs. Orcs, the forces of good are in an eternal battle with the hordes of evil.
Equines that go 'neigh' and tend to eat hay. Some are the stars of motion pictures. The truest of companions to many adventurers.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
A heavily armored soldier in the service of a lord or cause. Typically a champion of good and a defender of the innocent.
Creatures that are usually part fish and part human.
Some people just have to have all the power.
Many games feature a story which involves saving the world and its inhabitants, often single handedly.
An eight legged arachnid. Some make webs to catch prey and some are poisonous. None have made a web grand enough to be called a parlor, though.
An aesthetic sub-genre of fantasy, focusing on brutal barbarians and arcane wizardly magic.
Animals that have the ability of speech and in some cases are anthropomorphic.
In games they're often described as being masters of the dark arts. Basically, wizards gone bad.
Witches are women who can perform magic. There can be good witches and bad witches.
Being learned scholars and masters of the arcane arts, wizards wield great power by manipulating magical energy for the forces of good and evil.
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