Description
The Sticky Jumper is a secondary weapon replacement meant as a training weapon for practicing stickyjumping.
Stickybombs laid by the Sticky Jumper no effect on any players except the Demoman who placed them. When detonated, the blast does no damage but will still propel the Demoman with the same force as a regular stickybomb.
While ostensibly for jump training, the Team Fortress 2 community has nevertheless devised offensive uses for the Sticky Jumper. One tactic is to use the Jumper in tandem with the Ullapool Caber to cross the map quickly (by using a number of bombs that would normally kill the Demoman) and land an exploding melee attack in an enemy's face.
Statistics
Stat | Value |
---|
Clip Size | 8 |
Ammo Capacity | 72 |
Bullets Per Shot | 1 stickybomb |
Base Damage | 0 (Deals no damage) |
Rate of Fire | Medium |
Projectile Type | Projectile |
Reload Type | One at a time |
Miscellaneous
- The stickybombs that the Sticky Jumper fires look similar to the ones fired by the Stickybomb Launcher but without any spikes.
- Bombs laid by the Sticky Jumper can be destroyed or pushed away in the same manner as regular stickybombs.
- Despite receiving no damage from the detonation of the stickybombs, a Demoman wielding the Sticky Jumper will still take normal fall damage.
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