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A spiritual successor to Quake III Arena, bringing a fresh take to the fast-paced first-person shooter genre with unique characters (each with their own attributes and special abilities).
An updated version of the classic Quake III Arena for Xbox Live Arcade.
A multiplayer-focused spin-off of the Quake series and a follow-up to both Quake 4 and Wolfenstein: Enemy Territory. Take on the role of a soldier in the human Global Defense Force or the alien Strogg, and either save or devastate Earth in the process.
This is a direct sequel to the storyline of Quake II, which casts the player as another Space Marine continuing the war against the Strogg, this time in HD graphics and with a stronger storyline.
Playstation2 version of Quake III: Arena including the add-on Quake III: Team Arena.
Quake III: Team Arena is an expansion pack released for Quake III Arena in December 2000 by id Software. It features new modes focused on teamplay, as well as new weapons, items, player models, and maps.
The third installment of the Quake series shakes things up again by being designed solely for multiplayer combat. It focuses on gladiatorial combat in a hellish dimension.
The second official mission pack for Quake II, Ground Zero takes players back to Stroggos with new weapons, new enemies, and enhanced AI behavior.
Quake II's first official mission pack, The Reckoning augments the original game with new weapons, new enemies, and a single-player campaign that culminates in a battle on the moon of Stoggos.
The second installment of id Software's Quake series of fast-paced first-person shooters abandons the original's Lovecraftian theme for a hard sci-fi aesthetic. A lone space marine must infiltrate the homeworld of a hostile bio-mechanical race known as the Strogg and prevent them from invading Earth.
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