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Many games have ammo. In some, you can design your own. Ammo is put in a weapon and fired as a projectile.
A container that is often used to supply players with a certain amount of ammunition.
Crates sometimes contain things!
A fire extinguisher is a device used to control or extinguish small fires. Fire extinguishers are filled with pressurized (and often toxic) extinguishing agents designed to douse and subdue flames.
Usually used in games to light the way in dark areas.
A grenade is an explosive device traditionally thrown by hand, but may also be propelled by a rifle or launcher.
Considered one of the most frequent and controversial implements of destruction in video games and real life, guns are devices that fire projectiles with explosive force.
A knife is a commonly seen object in video games. Usually used for close quarters combat, or as a cutting tool.
Machine guns, generally, are heavier weapons with a rapid rate of fire. To quote the Quake manual, they "eat ammo like popcorn."
Flammable liquid in a glass container with a cloth wick. Light wick and throw.
The other "magic" substance usually found in bottles.
The most powerful weapon at short range. Effective against Zombies, Nazis, Demons, etc. Videogame shotguns tend to have exaggerated inaccuracy at long range- real life shotguns are still fairly accurate over a decent distance, while videogame shotguns rarely go more than fifteen feet before becoming completely ineffective.
Sideburns are a form of hair grown over the temples and down towards the jaw. Not to be confused with "mutton chops", which is a kind of beard grown on the cheeks. Sideburns are extremely common in games that include character customization.
Usually a Button, lever, or computerized scanner used to open, close, power on, turn on, or unlock something. Found common in most games that involve puzzle solving as well as shooters.
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