@Karkarov:
@Karkarov said:
I am afraid you are probably generalizing too much.
I am sorry if you felt that I was generalizing too much. Which I will admit i was doing because if you are not you end up with too many groups and there is no way to look at the situation fully
@Karkarov said:
I value stories in games VERY highly. I have played games that I thought had total trash gameplay purely for the story and I enjoyed those games, Deadly Premonition anyone?
You and me are the same here we both value story, but I have not played (or heard of until recently) Deadly Premonition, and think that issue there is it did not become “mainstream” which is the important part of the walking dead and it’s legacy to gaming.
@Karkarov said:
TWD story is completely over rated. It is hardly the "most emotional experience" I have ever had with a video game and while I haven't finished the final episode yet the game has yet to make me even raise an eyebrow in shock or surprise to any plot twist. When Kenny dropped the cinder block my reaction was literally "That was a little over kill wasn't it? Couldn't you have kicked him in the head or something?" Because when he did it I was absolutely not surprised. The character in question was a douche, Kenny is a douche, it doesn't take a genius to connect the dots.
Question, what is the "most emotional experience" you have ever had with a video game? And what ep are you up to?
Also I think that no matter what you think of the story of TWD it is a great step forward that a game story can not only sell but be considered by many to be GOTY martial. And see your feeling towards Kenny almost prove that more over, that you have this feeling towards this character.
@Karkarov said:
This is hardly the first story based game to ever be released, it isn't even that great when compared to classic adventure games like The Longest Journey, Grim Fandango, or Monkey Island. In fact part of the whole reason I don't like TWD that much is that it isn't even an adventure game. It is a visual novel. Throwing in a scripted sequence every 20 minutes that takes me 5-10 minutes to get a radio working because the cast of the game is monumentally stupid and lazy and won't find their own batteries is the most derivative and crappy of adventure game mechanics and I don't think the bare minimum inclusion of the least common denominator gameplay qualifies it for the genre.
Never said it was the 1 story based game and having both played and loved monkey island and grim fandango and they have great stories that are great for a different reason to TWD. I would never call TWD an adventure game, but that isn’t what it is trying to be, it is trying to tell a story.
Then we come back to gameplay, you don’t like the walking dead cause of its gamplay, which is my 2 group, as I said “see the "game play" of the walking dead to be lack luster (from and action and movement point of view) and so does not consider this to be that great”
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