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    The Walking Dead

    Game » consists of 41 releases. Released Nov 21, 2012

    Presenting an original story in the same franchise as the comic book series of the same name, The Walking Dead is a five-part adventure game from Telltale that follows the story of a convicted murderer, his guardianship over a young girl, and his co-operation with a roaming group of survivors in a zombie apocalypse.

    Psychologist Examines why The Walking Dead is so effective

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    mrfluke

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    #1  Edited By mrfluke
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    Slag

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    #2  Edited By Slag

    I agree with this part of the linked article

    I think this is one of the reasons why The Walking Dead is so good at eliciting emotions: it frequently shows us the faces of the characters and lets us see all the work put into creating easily recognizable and convincing facial expressions. And so it's not the zombies that elicit dread in us. Instead it's things like the face that Kenny makes when Lee tells him to make a hard decision about his family.

    that was definitely what worked for me.

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    mrfluke

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    #3  Edited By mrfluke

    @Slag: absolutely

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    captain_max707

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    #4  Edited By captain_max707

    That's interesting, thanks for sharing.

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    JasonR86

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    #5  Edited By JasonR86

    You know, as a person who works in psychology, but in therapy and not research, it amazes me what we research. I mean this is interesting and it is important. But...well, you know, the game is emotional like movies can be emotional and books can be emotional and so on. It's a media format that creates an emotional attachment with the player through the characters, the story, and the actions that take place. The specifics of how this work is sort of interesting but...I don't know. It's cool that they did this but it seems so unimportant to me despite the fact that I understand why it is important for science and the psychology field.

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