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    The Walking Dead

    Game » consists of 41 releases. Released Nov 21, 2012

    Presenting an original story in the same franchise as the comic book series of the same name, The Walking Dead is a five-part adventure game from Telltale that follows the story of a convicted murderer, his guardianship over a young girl, and his co-operation with a roaming group of survivors in a zombie apocalypse.

    jiggaboojeeves's The Walking Dead - Episode 1 (Xbox 360 Games Store) review

    Avatar image for jiggaboojeeves

    Imagined Consequences Down a Yellow Brick Road

    The Walking Dead is a game by Telltale that prides itself on its dishonesty. It prides itself on getting the player to imagine consequences that never come to fruition, and the choices it claims to force you to make end up not mattering, and is essentially one long episode of Whose Line Is It Anyways, only missing the part where Drew Carey opens with the classic line, "Where the points don't matter."

    Last night I finished The Walking Dead: Episode 2 by Telltale. I was telling people it was something worth experiencing and certainly GOTY. I felt like I'd had a meaningful experience, and that at the end of the day, was well worth the ten dollars I had invested.

    My mistake was talking to other people that had completed this game, and watching the curtain pulled back before me. Where I thought I had made a meaningful choice at the end of Episode 1 by saving one character for their ability with a gun over someone who had an affinity for technological wizardry was suddenly revealed to be irrelevant. This problem appeared to me several times over the course of the two episodes released thus far. The choices of The Walking Dead boil down to which 3d model and set of .MP3s would you like to do the same linear actions, instead of facing different scenarios and/or challenges.

    The Walking Dead is so focused on putting you through tense situations, that it never seems to calculate the possibility of a player doing well, or poorly - which is part of the appeal of games.

    This is essentially a highly condensed version of the Mass Effect 3 problem, with wanting to give players choices, but not knowing how to figure out any sort of consequence for those choices. Choices are not nihilist, choices are not all equal. There are good and bad choices, and people make them based on facts, beliefs, morals, danger, or any combination of the above.

    Sometimes people fail under pressure, and make bad choices, and get people killed for them. If you're a game that advertises itself as allowing the player to make meaningful choices, then you need to make actual fucking choices for the player to have to live with.

    When those choices are instantly proven to be pointless by the simple act of discussing the game with others, or a second playthrough - then they aren't choices at all. If player ability becomes irrelevant beyond how quickly they can mash A in a quick time event, then what the hell is the point of it even being interactive in the first place?

    At the end of the day, The Walking Dead relies upon the player's lack of knowledge to sell itself. From having them imagining consequences that never come to fruition, to insisting upon forcing the player down a linear pipeline of events, with the only differences being which characters are alongside you, why even bother?

    The Walking Dead thinks very little of the player, and relies upon selling them a poorly disguised illusion, wrapped in quick time events than an actual game.

    3 Comments

    Avatar image for buybondsyo
    BuyBondsYo

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    Edited By BuyBondsYo

    Bad review

    Avatar image for harettazetta
    harettazetta

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    Edited By harettazetta

    Incomplete and dishonest review that doesn't accurately portray the game at large.

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    sasquatchdoobie

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    Edited By sasquatchdoobie

    Great review, the lack of actual choice was a severe disappointment to me.

    Glad someone else agrees with me!

    Other reviews for The Walking Dead - Episode 1 (Xbox 360 Games Store)

      That looks infected! 0

      The Walking Dead Ep. 1 Reviewed by Doc D StrangeFirst off I haven't read the comic's even though a buddy named Brandon swears by them. I am though a huge fan of the AMC series. When I first heard that a game was in development I had my reservations thinking that who ever was making the game would just fuck it up but I was wrong. I found out that Telltale Games was making it and I began to think "WORD!" they're a perfect fit to make a downloadable series of the trials and tribulations of living a...

      1 out of 1 found this review helpful.

      Walk and Talk 0

      The hype surrounding the first season of AMC's adaptation of The Walking Dead was fairly substantial. It seemed like we were going to get a thoughtful, expertly-written zombie melodrama from the guy who had so successfully adapted The Shawshank Redemption in the 90's. The pilot aired to critical acclaim, it seemed we had got what we wanted, only to then be treated to five further episodes of distinctly average writing and characterisation, sporadic zombie appearances and glacier-slow plotting. I...

      1 out of 1 found this review helpful.

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