I've read that respecs come from a potion that can only be purchased to 1,000 gold and, at the rate I've been making money about 10 hours in, that seems like a huge amount. Not allowing or having restrictive respecs is probably my least favorite design aspect an RPG can have, and I'm hoping there's some loophole here. I've read of the Novigrad pearl exploit but also that it was fixed, and I don't feel like messing around with mods to get into the console commands. Is there any other way in the current game to get cheaper respecs?
Basically, I'm in crows peak now and beginning to regret my alchemy specialization. While it still seems potentially the most interesting/dynamic tree, early on it's all passive star bonuses that don't help me. I'm playing on death march and by this point the increased poison chance has been lackluster as the damage from poison's dot seems very low. I have a high toxicity limit but so far have never really needed to use potions/decoctions besides for healing. Alchemy is seeming more like a tree to respec into at a higher level when I can get more impactful talents such as more bombs, cluster bombs, etc.
That said, I've yet to struggle with the difficulty so I could just stick with it as I don't feel impeded by my skill choice. Like I said, the restrictive respec thing is more just a pet peeve for me.
Thanks!
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