Hey there.
So I like reading Steam reviews. I know, I know. I shouldn't do that. But I do like to read them and contrast them with the "hours played" counter. I like the silly ones, but I always enjoy reading the most "helpful" ones. Unfortunately I do sometimes go too far down, and end up in a place that I probably should not venture into.
Lately I've been reading some reviews of The Witness, and boy howdy. A LOT of the people reviewing this game are saying that this is an overpriced phone game, and that it looks like a scam. And that would not shock me on its own. It's the internet, whatever. However- some people that I like, and respect the opinions of, have played The Witness for a couple of hours, and they were absolutely shocked that this game costs 40 bucks. They said it should be a phone game and said that this may be a scam. They have said that Blow made a good game years back, and he's banking on his popularity with this trash. That thought never, ever crossed my mind, and the "scam" argument sounds unreasonable to say the least. It might have been a joke, but the shock after finding out the price was not.
Now, I've played about 30 hours of this game. I finished it and I like it. I don't love it, but I appreciate the work that was put into each and every one of these puzzles and the world. It's smart, well designed, pretty and very, oh so very long. It's also great at subverting expectations. That may however be to its detriment, since apparently it doesn't look like it's worth its price. Maybe it's the "2D" element of the puzzles. Or maybe some people don't think the island is important, which, hey, if you've played a few hours, you probably should've seen some stuff that counters that argument.
In many cases the island itself is a tool, in others it's to create these "metroidvania-like" progress gates through the game, only instead of new abilities unlocking doors, it's the new info in your brain that does it. Which is pretty cool. So yeah. It's not a phone game. It may be ported to phones, and it may work quite well, but the 3D environment is key.
So... Why? What creates this feeling of being duped? Are the puzzles seemingly too basic? It also happened in the comments section on GB's Witness Quick Look. Quite a number of comments read: "What's the big deal? Show us more Brad, this doesn't look good at all!" Is it too much to give this game the benefit of the doubt? Have we seen too many of these "Explore the World" games, only to be extremely disappointed by them? Is it the price? The graphics? The puzzles at the beginning of the game? Or maybe people are just not feeling it? If that's the case, why criticize the price or the intentions of its developers? Or maybe there's really just not that much to it?
What do you guys think?
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