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    Thief

    Game » consists of 11 releases. Released Feb 25, 2014

    Developed by Eidos Montréal and coming more than 10 years after the previous Thief game, this is the fourth installment in and a reboot of the Thief franchise.

    emnii's Thief (PC) review

    Avatar image for emnii

    It's no Dishonored.

    I don't hate Thief. Let's get that right out of the way. But it's such a weird game for being a seemingly straight forward AAA title.

    I feel like Thief would've been a better game if Dishonored didn't exist. Not just that Dishonored is better by comparison (because it is), but it feels like Thief and Dishonored had a lot of parallel construction. Once Dishonored was released, well before Thief, it's like the developers just gave up.

    The levels are pretty linear, particularly when I got to the end of the game. At first I spent a lot of time searching around and trying to get all of the loot from each level, but halfway through I realized that I didn't need all of the cash. Thief gives as much as you put into it. If you want to crawl around in the dark and pick every pocket and memorize guard paths, there's plenty of it to do. I didn't find it all that compelling though. When I stopped creeping around, the game didn't put up much resistance preventing me from making a beeline to objective markers.

    It does do a lot of neat stuff like animating Garrett's hands as he picks up loot and pops open safes. I like those little touches. It's also a dreary and bleak, but well-detailed world. There are a lot of notes and journals to collect, but the fiction isn't particularly interesting. It has two boss fights, which don't necessarily require turning them into pincushions but they still stand out as strangely out of place. Again, a weird experience.

    Other reviews for Thief (PC)

      Thief Review 0

      This game had high expectations from everybody who ever played a Thief game. The developers didn't make a 100% job, but they did a pretty good job in my opinion. And after all the games released this year and last year, for me this is the best game I have played in years. (and believe me I have tried many games)I just love it how it's not focusing on combat, actually it kind of avoids it, and that should be a stealth game's goal. Not like in Dishonored for example, where you can just go shoot ev...

      2 out of 3 found this review helpful.

      Money for Nothin' 0

      The past couple of years have seen many successful reboots to franchises. Tomb Raider, DmC, and XCOM: Enemy Unknown have managed to raise the already high bar for their respective series while bringing with them the quality and depth their hardcore fans loved. Other reboots, like Splatterhouse or Alone in the Dark, have proven that without the polish, a revitalized franchise is not a guaranteed success. Unfortunately, Eidos’ recently released Thief is another title to add to that list.Thi...

      1 out of 1 found this review helpful.

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