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    Thirty Flights of Loving

    Game » consists of 2 releases. Released Aug 21, 2012

    Thirty Flights of Loving is a game by Brendon Chung, maker of Flotilla and Atom Zombie Smasher. It is a sequel to Gravity Bone, a first-person spy game.

    This Game and Gravity Bone are More Important than Mass Effect

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    thatfrood

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    #1  Edited By thatfrood

    Foreward: To those who are reading this and are upset about my choice of title, a bit of context: This post was made when 30 Flights of Loving was first announced, back when discussion about videogames was dominated entirely by Mass Effect 3 and its endings. End of foreward. 
     
    ---------------

    Look, I get that, like, Mass Effect is important to you. You had some sort of emotional attachment to a space man who screwed blue ladies and dgaf.

    I did too, I get that. It's okay, but you can keep that to yourself. Because something way more important is happening right now. More important than screwing blue ladies. No really.

    Brendon Chung of Blendo Games is making a sequel to Gravity Bone.

    You can stop peeing yourselves. If you can, that is. Because I've been peeing myself every time I see that trailer.

    Oh you're not peeing yourself? What the fuck is wrong with you? Am I going to have to explain this to you?

    Very Well.

    Gravity Bone is a freeware game that you can play for free. And you really should, you really, really should. You owe it to yourself as a person who likes videogames and entertainment to play Gravity Bone. You owe it to yourself to play Gravity Bone and just appreciate, in the short 20 minutes it takes to play the game, how magical it is when videogames successfully tell a narrative.

    Yeah, that's right, you heard me. A Narrative. In a Video Game. Unintrusive, enticing, funny and fucking smart. Gravity Bone knows how to tell a story, short as it may be, better than pretty much any videogame you've played in recent memory. Maybe Portal did it better. MAYBE.

    Short of it is, Gravity Bone oozes style. It fucking nails what it goes for and doesn't overstay its welcome. It's like a delicious and sweet espresso shot that you play and think HOLY SHIT. HOLY SHIT. I AM PLAYING A VIDEOGAME RIGHT NOW AND NONE OF IT IS A HEADACHE. I am experiencing story and gameplay AT THE SAME TIME right now and it doesn't involve jumping up and down out of boredom as a stupid npcman talks to me about shit IDGAF ABOUT. I'm not getting drowned in setup, I'm not getting speeches about what the fuck I need to be doing, I'm figuring this shit out naturally, quickly, and am entertained THROUGHOUT. And while I'm having fun playing I'm also getting all these little bits and pieces of story that are unintrusive and fun! The style of the game CARRIES this whole thing. I said it in the first sentence of this paragraph and I'm not lying, even the fucking .htm manual that comes with the download has it!

    No Caption Provided

    You should seriously play it .

    But maybe you are reading this post on a calculator and can't play games, or maybe you can't download things because you are Canadian. I will tell you the first chapter of the game. Maybe that will convince you.

    No Caption Provided

    The game starts with a stylish punch to the face as trumpets fire off in a jazzy rhythm as you descend the elevator, arriving at a very ritzy masked soiree. In your hand is a simple card. Your contractor, Teletran Seven, has you out doing "wetwork" at the Saturday Club. Your primary objective: get to the furnace room and receive further instructions.

    You wade your way through the crowd of rich socialites as the security eyes you suspiciously. But it's cool, you're Citizen Abel. You are able to get this shit done. You make your way to the furnace room, cleverly manipulating your way past the waiters, and a short hip and skop later you locate your mission objectives.

    You don your waiter's garb...
    You don your waiter's garb...

    And sneakily exit the staff area.
    And sneakily exit the staff area.

    No Caption Provided

    Eat it, Hitman.
    Eat it, Hitman.

    They suspect something, no doubt, but your mission is successful. The drink has been successfully delivered. You make a hasty but calm exit. Act natural, don't arouse suspicion.

    You are rewarded for your successful espionage with payment... and a hilarious powerpoint of what exactly it is you just did (it is something you should see for yourself)

    And that was the "setup".

    Wait what? setup? But where was the lady who comes up to you and talks to you while you slowly walk down a corridor and explains to you what a videogame is? Where was the part where the game halts all progress and exploration and locks you in a room until you press ctrl and then eventually press spacebar?

    More importantly, why do I have such a great feel for my character and those around me? Why do I feel a sense of wonder and excitement at this new exciting world of cartoonish espionage?

    It was because the game just let me play it. It just let me play it. It gave me a business card with an objective and told me to get there. Then it just let me find where to go on my own terms and discover the game for my own. And that curiosity and achievement from discovery made every interaction more exciting and enjoyable. I didn't pound every key imaginable as a cutscene was playing, I didn't try and move furniture around as npcs told me about garbage. Gravity Bone's terseness and restraint makes the content intensely enjoyable. And it helps that the humor is really well done too.

    So you are a bad person if you don't play Gravity Bone

    Look there's an entire chapter of this game I haven't even told you about. It involves winning an olympic medal, dodging oncoming trains and photographing weaponised birds. WEAPONISED BIRDS.

    Download and play the game and tell me you didn't smile. Tell me you didn't grin as you played it (except for maybe the part where you jump on flagpoles but that part's still pretty badass) Tell me you didn't finish the game and think to yourself MAN, I WANT MORE OF THAT.

    Because guess what, if you did say that, you're in luck cuz YOU'RE GETTING IT

    Now you understand! NOW YOU UNDERSTAND. THERE IS GOING TO BE A SEQUEL TO GRAVITY BONE.

    You probably spend lots of your time arguing about game stories and how the story can't interfere with the gameplay. You probably like to espouse lots of philosophical bullshit about games and about how they are art and about how games can tell stories in a way that nothing else can.

    WELL HERE IS FREE AMMUNITION. This is like a TACTICAL NUKE justifying your opinion. Because it's true, I agree with you. I'VE SEEN IT. IT'S HERE.

    IT'S IN GRAVITY BONE.

    And soon, soon lightning will strike TWICE. And you will PEE YOURSELF like I am peeing myself.

    SO DOWNLOAD GRAVITY BONE OR BE SHIT FOR YOUR LIFE.

    DOWNLOAD GRAVITY BONE OR GO TO SCHOOL THE NEXT DAY AND TELL YOUR TEACHER YOU WANT TO RIFLE THROUGH GARBAGE FOR THE REST OF YOUR LIFE. THAT IS THE LIFE YOU WANT. YOU DON'T WANT TO BE A FIREMAN, OR A POLICEMAN. YOU JUST WANT TO BE A SHIT. BECAUSE THAT'S WHAT YOU WILL BE.

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    big_jon

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    #2  Edited By big_jon

    Banjo-tooie is still king.

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    Devoid

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    #3  Edited By Devoid

    Well you've gotten this guys attention. I took a picture of a bird and it BLEW UP, so this is pretty great so far.

    EDIT: Oh, that's all? Yeah you're right. I NEED MORE OF THIS

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    thatfrood

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    #4  Edited By thatfrood

    @Devoid: I told myself that even if only one person went and played Gravity Bone because of this thread, it would be worth it. Thank you.

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    kindgineer

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    #5  Edited By kindgineer

    Meh, I'd rather play ME3.

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    thatfrood

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    #6  Edited By thatfrood

    @ccampb89 said:

    Meh, I'd rather play ME3.

    I assure you that 20 minutes of your time playing this is more valuable than 20 minutes of your time playing mass effect.

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    artgarcrunkle

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    #7  Edited By artgarcrunkle

    Sorry bro I'm going to have to flippantly dismiss your post and play another mediocre EA game instead of that gravity bong game or whatever.

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    Seedofpower

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    #8  Edited By Seedofpower

    @ThatFrood: I just finished both games and both were fucking amazing. I wish he would do a longer form version of the game, maybe a hour in length. Just enough to get my fill and I can go back and find all the easter eggs.

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    JasonR86

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    #9  Edited By JasonR86

    Uh-huh.

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    ahgunsillyo

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    #10  Edited By ahgunsillyo

    I TOOK THE LARGE TEXT SIZE AND TURNED ON CAPS LOCK AND NOW I'M WRITING A BUNCH OF WORDS. SEE, I CAN DO IT, TOO.

    I might play through Gravity Bone sometime, but not because of your strange and silly attempt to guilt trip me into it.

    Sorry to seem like an ass, but whatever it is that is written up there just kinda rubbed me the wrong way. I'm sure both games are great.

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    DoctorWelch

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    #11  Edited By DoctorWelch

    I can't tell if this is spam or not...which probably means it's spam.

    I may just give this a shot, but hyping it up this much just sets one up for disappointment.

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    StarvingGamer

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    #12  Edited By StarvingGamer

    I played Gravity Bone a long ass time ago.

    I thought it was cute.

    I'm sure this new game will also be cute.

    I dunno about important.

    Definitely not more important than Mass Effect.

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    thatfrood

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    #13  Edited By thatfrood
    @ahgunsillyo said:

    I TOOK THE LARGE TEXT SIZE AND TURNED ON CAPS LOCK AND NOW I'M WRITING A BUNCH OF WORDS. SEE, I CAN DO IT, TOO.

    I might play through Gravity Bone sometime, but not because of your strange and silly attempt to guilt trip me into it.

    Sorry to seem like an ass, but whatever it is that is written up there just kinda rubbed me the wrong way. I'm sure both games are great.

    I did that at the very end of this post, after paragraphs of text in normal font? You would have had to skip all that to get to the part you disliked a bunch. I'm sorry for that though. 
    Also, this was made back when 30 Flights of Loving was first announced and while talk about Mass Effect 3's ending dominated every and all form of videogame discussion, so I wanted to stand out from the crowd. Also, I do love these games as much as I suggest. 
     
    @Seedofpower said:

    @ThatFrood: I just finished both games and both were fucking amazing. I wish he would do a longer form version of the game, maybe a hour in length. Just enough to get my fill and I can go back and find all the easter eggs.

    Super stoked to hear that! I agree completely, I would love a longer game in the same vein as these ones. Maybe not too long, yeah, an hour would be sweet. 
    I will say I think the really sharp cuts between sequences in 30 Flights of Loving were offputting, but man, they're still super fun to play through. I think I'll go back to Gravity Bone more often then I do 30 Flights of Loving.  
    The music was fantastic though. 
    I think the best thing I can say about these two games is that playing through them makes me want to make games. They make me just really appreciate and enjoy the medium.
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    Red12b

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    #15  Edited By Red12b

    i will never not love your threads

    game looks cool

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    Dagbiker

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    #16  Edited By Dagbiker
    That game was ok.
    That game was ok.
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    MeierTheRed

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    #17  Edited By MeierTheRed

    Played Gravity Bone a few weeks ago, interesting for sure. Haven't played 30 Flights yet.

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    SpudBug

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    #18  Edited By SpudBug

    The first person platforming bits got me

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