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consists of 16 releases.
Released Apr 29, 2011
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
A quick burst of speed either forward or backward whilst in the air.
A proprietary video codec (.bik/bk2 extension) developed by RAD Game Tools and used in a very large number of video games.
Bats, hammers, wrenches, maces, staves, or even brass knuckles. These are weapons intended for blunt trauma rather than cutting or slicing.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Video game bosses are usually the main antagonist, and arch nemesis of the main protagonist. In most cases the end of a game is when the main character defeats the final boss.
Games are sometimes divided by chapters, sections, acts, etc.
Circle-strafing is strafing around a target while facing it. This is useful for disorienting the target's aim, making for an easier kill.
A Boss fight that can only be won by climbing onto the enemy.
Comic book characters who are also in video games. There are tons of games with superheros such as Batman and Spider-Man out there.
Digital Distribution is the concept of purchasing digital media via the internet and having it sent to the user directly via the internet. No physical representation of this content is given but the content resides on the users hard drive and is legally owned by them.
When a game lets you grab enemies and throw them as projectiles. Commonly found in platformers, but also sometimes found in over-the-top 3rd person action games.
A group of frost people from Jotunheim, one of the Nine Realms.
Whenever there's a new Pixar, superhero or Harry Potter movie they have to make one of these.
Sometimes movies are based on comic books, many of these movies go on to gain video game adaptations.
This tag is for all games and characters that deal in the concept of gods, demigods, half-gods and the like.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Frozen water. Ice can be slippery and it can be fun for ice skating.
These games are based off of an established license, such as a movie or comic. Examples are the James Bond and Spider-Man franchises.
The ability to control the direction and/or behavior of lightning; this may also be connected with the ability to generate lightning. Many games involve characters with lightning element attacks. These are unique because of their potency with water.
Some games will give the player hints and tips on how to play while the game loads.
Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Start doesn't mean "A". Start means "start", son. Kids these days...
Games in which, instead of playing on "Easy" or "Hard", players play on "Marine" or "Way of the Samurai".
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Game mechanics traditionally found in role-playing games that are incorporated into a non-RPG title.
Special locations in game that allow the player to manually save their progress.
A Scripted Death is a moment when the player is taken out of control resulting in the characters death
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