Three Wonders

    Game » consists of 4 releases. Released July 1991

    Three new Capcom action arcade games in a single arcade cabinet: a fantasy platformer, its shoot-'em-up sequel, and a cute puzzle game.

    Short summary describing this game.

    Three Wonders last edited by Nes on 08/08/22 09:18AM View full history


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    Three Wonders (known in Japan as Wonder 3) is a multi-game arcade board developed and released by Capcom for arcades (using CP System hardware) on July 1991.

    Its main feature is allowing players to choose from three unique games (somewhat similar to multi-slot Neo Geo MVS hardware), including a side-scrolling platformer, a horizontal shoot-'em-up, and an action puzzle game.

    It was later ported to the Sega Saturn and Sony PlayStation by Xing in early 1998, released exclusively in Japan as part of their Japanese-exclusive Arcade Gears series. It was then included in multiple compilations: Capcom Classics Collection Vol. 2, Capcom Classics Collection Remixed, and Capcom Arcade 2nd Stadium. For 2nd Stadium, it was included as a bonus for early purchases of Capcom Fighting Collection.

    Midnight Wanderers

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    Midnight Wanderers: Quest for the Chariot (known in Japan as Roosters: Chariot o Sagashite, the sub-title loosely translated to "Search for the Chariot") is a high-fantasy, side-scrolling, run-and-gun platformer similar to Ghosts 'n Goblins and Strider. It is considered Three Wonders's "Action" game.

    In Midnight Wanderers, players play as one of the titular "Midnight Wanderers" ("Roosters" in the Japanese version), Lou or Siva, as they fight the dark army of the demon Gaia to retrieve the legendary Chariot of Light.

    It is a two-button game, one for Shoot and one for Jump. Players can fire upward by holding the joystick upward, and can fire downward by holding the joystick downward while jumping. Players can also crouch by holding the joystick downward, and can Jump while crouching to either vault down an upper platform or perform a quick dash. Similar to Strider, players can hang onto upper platforms by jumping up to them (holding the joystick upward) and can either shoot from them, move across them, fall down, or clamber upward. Similar to Ghosts 'n Goblins, both Lou and Siva have a limited two-hit health system, with their clothes as "armor".

    While shooting a variety of enemies with their weapons (a rapid-fire bow gun for Lou or throwing daggers for Siva), they can collect power-ups to either augment their shots or select from a variety of Options (small companions that accompany them and shoot their own unique weaponry). They can also collect heart cards in multiple denominations, with every 100 hearts earning an extra life.


    • Hyper Shot - Rather than normal arrows / daggers, players fire a double-shot of both a straight-firing dagger and an arcing boomerang.
    • Bound Shot - Shoots energized arrows / daggers that refract laser blasts once it hits something.
    • Tail Shot - Rather than arrows / daggers, players fire spinning blades that return in the opposite direction after some time.


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    Chariot: Adventure through the Sky (known in Japan as Chariot: Tenkuu e no Tabi), the sub-title loosely translated to "Journey to the Skies") is a high-fantasy horizontally-scrolling shoot-'em-up similar to the Gradius series. It is considered Three Wonders's "Shooting" game.

    Set after the events of Midnight Wanderers, players again don the role of the titular Midnight Wanderers as they fly around to defeat demons.

    Don't Pull

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    Don't Pull (known in Japan as Donpull) is an action puzzle game similar to Pirate Ship Higemaru, Kitten Kaboodle, and the Pengo series. It is considered Three Wonders's "Puzzle" game.

    Players control either Don the Rabbit or Pull the Squirrel as they crush monsters by pushing blocks at them.


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