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More commonly known as a "time loop", these games feature events that force the players through the cycle of repeating one (or a few) day(s). This is often presented as the result of time travel or other strange phenomena.
What lies ahead, and is distant from the present.
When a certain amount of time is given to the player to reach a goal or finish an objective.
The act of changing an event in the past that significantly alters further events leading up to the present. This is a major element of many stories involving time travel.
A time paradox is when a person who travels in time does something that influences their past self in a way that traveling in time in the first place would not be possible or not have occurred without the first intrusion.
The concept of a character leaping forwards or backwards in time.
A video game character as it appeared in an earlier time of its life.
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