jeffrud's Tiny and Big: Grandpa's Leftovers (PC) review

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A solid, if short, platforming adventure game

I think the Quick Look might have contained some unrepresentative language about this game being some sort of open sandbox. I found it to be more like Psychonauts than anything else, though without a plot to propel you forward. The game is is a fairly linear one, but it keeps you engaged by forcing you to learn how best to use a set of tools to manipulate an environment into allowing you forward. There are a few item hunt-y sidequests and minigames (in the form of arcade cabinets hidden throughout the levels).

I found the game's art direction, particularly the music, to be rock solid. I also enjoyed the boss fights that capstone levels, each of which demands that you pull off some tight maneuvers with the cutting laser. It takes some time to master the use of that tool, and unfortunately the camera controls only allow for the Y-axis to be inverted. However, the controller support for the game is rock solid and the action is never moving too fast for the camera to spoil the experience.

In total, this is a criminally underrated independent title. You could finish the entire game in three hours, but I enjoyed the entire experience and wound up getting a fantastic soundtrack out of the deal through a Humble Bundle. This one is absolutely worth your time.

Other reviews for Tiny and Big: Grandpa's Leftovers (PC)

    Not as interesting as the Quick Look makes it seem! 0

    I saw the Quick Look for this game and got hype for it immediately, but that video sells the idealized version of the game, not the real thing.For the most part this is NOT a sandbox "make your own path" game. In parts it can become that, but it's certainly not representative of the majority of your time spent. In fact, it's quite easy to put the game into an "unwinnable" state, at which point you have to hit the 'Return to Last Checkpoint' button and the game sends you back, usually a little bi...

    2 out of 2 found this review helpful.

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