I don't know if it's because I came into this with too much hype (likely) or because I'd just finished Doom (also likely), but this campaign just really let me down. It's short like most AAA shooter campaigns, but I was expecting a little more substance based on all the praise it was getting. Yeah, there are some cool gimmicks like the time-travel bracelet, the platforming, and so on, but these gimmicks are so fleeting that I barely had the time to get used to them before they were gone. These mechanics could have been fleshed out into a much more meaningful game rather than the tease they end up being in a 5 hour campaign that whisks you through set pieces before you have the chance to really master them. Honestly, I think the game would be better if the time bracelet were a primary mechanic throughout the whole game and the Titans were just a one-off gimmick.
I'm sure multiplayer is really where you get good at the platforming and stuff, but I mostly bought the game for campaign. For multi, pilots only is the only mode I really like, and I'd rather just be playing COD at that point. I don't know. I guess the game just isn't for me, though I see flashes of brilliance and can understand why Jeff and others hold it in high regard.
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