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    Titanfall 2

    Game » consists of 20 releases. Released Oct 28, 2016

    The sequel to Respawn's sci-fi mech-filled first-person shooter, Titanfall 2 adds a deep single-player campaign and revamped multiplayer.

    guip1408's Titanfall 2 (PC) review

    Avatar image for guip1408

    An underappreciated game

    Titanfall 2 is a really special game. How the devs implemented the movement of your character on the level design was so smart and well done. It felt great to jump, slide and wall run while you were shooting at bad guys. How much character they gave to B.T. was a great surprise as well, I really enjoyed all the dialogue between the pilot and his titan.

    The story has some amazing moments that make the game feel on the higher tier of the first person shooters we have. Never feeling repetitive with some well used platforming to go around. The Titan fights felt great also, I was so cool when you used a new ability for the first time. Didn't expect as much variety as the game gives you, so many cool designs and loadouts to choose from.

    I didn't expend as much time on the multiplayer as I would like to, but the few hours I did felt enough to see how special this game is. I truly feel it was one of the most underappreciated games of the last few years, it came out on a very complicated release window, making it underperform on the sales end because of it. A bad job done by EA, it could've been much more if released on a better period with better marketing. At least the people who played it know how great it is. One of the best games of one of the most stacked years ever.

    Other reviews for Titanfall 2 (PC)

      Titanfall 2 Review 0

      I'll be totally honest, I never played the first Titanfall. I am just not the type of person who enjoys competitive online first person shooters, and to me, that seemed to be the focus for that particular game. I watched a significant amount of it, and always thought the movement looked fantastic, along with the dynamic of alternating your play between being on-foot, and in a Titan. It also seemed interesting how they co-opted some ideas from genres like MOBAs, but contextualized it in a way tha...

      4 out of 4 found this review helpful.

      Games as Art 0

      The fundamental FPS movement mechanics are so paramount in this game they are given a sense of style that most other FPS games lack. The wall running, double jumping and mech embarking blends together to form a piece of artwork in of itself.The campaign is exciting non-stop action throughout, plenty of opportunities to see each Mechs abilities and weapons. The continuous escalation of intensity culminates with a slight touch of genuinely earned emotional gratitude towards the end, even if it fee...

      1 out of 1 found this review helpful.

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