Titanfall is a really fun game. I find myself going back to it time and time again lately. I was able to pick it up for $10, and all the DLC is free for everyone now, so this game is a steal. I know some people had some issues paying $60 for a MP-only shooter when it first came out, and I get that (though I haven't played a CoD campaign since MW2), but this is a solid shooter that's well-worth picking up on the cheap. Honestly, I would have gladly paid $60 for this. However, it seems that the early days of Titanfall weren't so rosy, back when the Smart Pistol was way OP (which I'll get to in a second), when players had to jump through some hoops to unlock Titans, and when everyone who expected something revolutionary was dealing with the disappointment from some overhype. Titanfall, in its present state, though, is fantastic.
Now, about that Smart Pistol. I watched some early videos pre-nerfing, and it was definitely overpowered. It certainly needed the nerf, and I'm certain I would have been someone who hated it and complained about it back then if I'd bought this game on release day. FWIW, I'm typically somewhere between above-average to very good at FPS games (when I'm not screwing around trying to do unconventional kills to make things more fun than just left trigger, right trigger), and I've been "that guy" who bitches about tactics that I believe require little skill like quickscoping in CoD, corner camping, or doing shit like laying down and pointing a gun down a corridor in any shooters, so I should, in theory, hate a gun that basically aims for you. Not so fast.
It's true that the Smart Pistol still absolutely wrecks Grunts/Spectres (bots) with little to no skill required. However, these days, taking on pilots with it is a challenge. In a straight-up firefight, you're toast, and are better off using your sidearm. The sheer amount of time required for a full lock-on on a Pilot (human) to where it's a one-trigger-pull kill essentially forces you to adopt an entirely stealth strategy. If you can pull off that full lock-on, you've earned it, because it means you've basically flanked a guy and followed him like a shadow with your line-of-sight being uninterrupted for 3-5 seconds, which feels like fucking FOREVER when you're staring at someone in front of you that you could have opened up on from behind and killed already with virtually any other weapon.
Man, is it satisfying when you pull it off. I feel like Predator as I'm endlessly stalking other players. It's the frustration/build-up that makes the Smart Pistol special. It only begins when you've gotten on someone's six. Now you have to chase them, trying to anticipate their every move and not let some fucking pillar break your aim for a nanosecond, which is all it takes to have to start the lock-on process all over again. So you shadow them, terrified that they might turn around or that some other player or enemy Titan will spoil the whole thing. One lock. Stay close, be ready to jetpack if he tries to get on that ledge. Two locks. Don't you dare duck in that building. Three locks. He drops with a extremely satisfying "rat-tat-tat-pfft". Glorious.
I love this gun and this game. Before people who played it at launch and haven't since start dropping "smart pistol is an OP noob gun" comments, please try playing with it NOW, post-nerf. I think it's well-balanced these days as a weapon that's deadly against AI and generally weak against humans. Which is perfect because it allows me to basically choose how much of challenge I want throughout each game. Sometimes I almost purely hunt Pilots, and others I just enjoy the dumb fun of bot slaughter. It's also rare that games present something interesting enough like the SP to where I choose to take myself out of my typical run-n-gun style. You can still do the run-n-gun in Titanfall and it's very similar to every other FPS these days + mechs, but I fully appreciate that the Smart Pistol provides something different. It's unconventional FPS fun on par with throwing knives in CoD, which is a huge compliment in my book.
I'll stop myself before this post gets too lengthy, but Titanfall has been a pleasant surprise. It should be in any Xbox One owner's library of games, IMO, and if you bought it at launch and moved on, you might consider giving this game a second chance. I of course recommend the Smart Pistol, both so you can see how it's changed and how much fun it can be, but Titanfall is a quality game regardless of how you play it. I'd agree that it was overhyped and a bit underwhelming initially, but I'd also say it's an underrated game when viewed on its merits now. If you're in the mood for some FPS, you could do a lot worse than Titanfall.
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