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668: Professor Latency
Game of the Year 2020: Day One
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consists of 6 releases.
Released Jun 20, 2002
DS games that have you hold the system vertically so it looks like a book.
Environments cycle between day and night, often with effects on other aspects of the game.
TMGS1 Translation Team - 2010
Games that are aimed at the female demographic.
A love triangle is when three (or more) people are in some kind of romantic relationship with each other. They can become messy and complicated. It may or may not be competitive.
Moral dilemmas presented to the player that often have a significant effect on the story or other characters.
A game created for the female demographic which puts the player in control of a female protagonist who tries to win the hearts of attractive men. Also called GxB (Girl x Boy) games by some Western fans.
These are the characters who may or may not wind up in a relationship with the protagonist of the game. Sometimes the player gets to choose if this relationship will develop, while in other instances it is just left up to your imagination at the end of the game.
In a number of games, characters often talk about friendship and the importance of friends, some sacrificing themselves for one another.
Much like Harem, but this applies to a lone lead female character with several attractive male character's that she can be romanticly involved with.
Romance in video games can either be interactive, in which the player attempts to woo another character, or an unchangeable part of the story of a given game.
Male characters who are depicted in an overtly sexual manner.
The recording of data related to player performance or progress in a game. This feature is commonly found in RPGs or competitive multiplayer games. It does not include statistics in sports games, unless related to player performance.
A sub-genre of adventure games, visual novels are a form of interactive fiction that usually have very little in terms of gameplay but often focus more on extensive storytelling, character interactions, decision-making and branching narratives.
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