For me, playing playing SC Conviction is both very rewarding and fun, while also being slightly disappointing. The game plays out like a predatory power fantasy and this theme actually works very well with the Splinter Cell fiction. The disappointment does not come from the game itself, but rather from the implications of making a game like this.
One such implication is that a more traditional Splinter Cell game being released in the future is not very likely. Ubisoft probably felt like their first foray into the current generation of consoles (Double Agent) was poorly received due to the tried and true SC mechanics being inaccesible to most people, and maybe they are right. However, i can't help but think that Double Agent suffered from diverging just enough from Chaos Theory just enough to harm the game. Personally, I really couldn't stand the missions in the JBA headquarters and the entire trust system was frustrating and more than a little contrived.
Conviction avoids making this mistake by completely overhauling the game, as opposed to just introducing a few new systems. While I really like the new direction, I'd also love to see Chaos Theory get the follow-up it deserves. Who knows, maybe there could be a SC side series with a new protagonist.
Anyway, I'd love to hear you guys' thoughts on this matter.
Tom Clancy's Splinter Cell: Chaos Theory
Game » consists of 28 releases. Released Mar 23, 2005
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