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    Tomb Raider

    Game » consists of 22 releases. Released Mar 05, 2013

    A young and inexperienced Lara Croft is shipwrecked on a mysterious island in this reboot of the beloved action adventure franchise, which departs from the mood of prior games in the series.

    griddler's Tomb Raider (PlayStation 3) review

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    • griddler wrote this review on .
    • 1 out of 1 Giant Bomb users found it helpful.
    • griddler has written a total of 5 reviews. The last one was for GRID 2

    Crystal Dynamic's reboot is a promising new start for the series

    Lara Croft is no longer the cocky, cold-blooded killer she once was. After she’s forced to make her first kill in the new reboot of the Tomb Raider series, she doesn’t spout a cheeky one-liner, instead she trembles falls to her knees, sobbing in horror at what she has done. Moments like this lend a humanity to a character whose personality, in the past, has been mostly one-dimensional. It also sums up the new direction for the franchise, aiming for a more realistic, gritty approach, as opposed to the bombastic, Indiana Jones-esque adventures seen in the older games.

    Despite Yamatai's violence, the island still offers fleeting moments of beauty.
    Despite Yamatai's violence, the island still offers fleeting moments of beauty.

    The new Tomb Raider resets the story for the series. At the beginning of the game Lara is an archaeology graduate on board the ship Endurance on an expedition to find the lost kingdom of Yamatai. Naturally, things don't go to plan and the ship is hit by a violent storm, leaving the shipwreck survivors stranded on a mysterious island. From here Lara has to learn how to hunt and defend herself in order to survive. However, it’s not too long before Lara gets into the swing of things and the body count is up into triple-digits, which feels like a missed opportunity to develop Lara as a character and to separate Tomb Raider from every other third-person-shooter on the market.

    Gameplay has also been given a face-lift in previous Tomb Raider games navigating an environment was a very deliberate and precise process, while combat was automated using a lock-on system which required almost no skill whatsoever. Things are pretty much the opposite in the latest game - jumping and climbing have been streamlined while the combat has been improved by losing the lock-on system in favour of cover-based shooting and a weapon upgrade system. Lara’s arsenal (oo err) includes the usual - pistol, assault rifle and shotgun - but the real stand-out is the bow. The bow is the first weapon that Lara finds and also the most fun to use, it is also the most useful, with fire arrows later being used in the game to burn objects and rope arrows to create makeshift zip-wires.

    The new, realistic approach to the series  extends to Lara herself who feels more grounded and human than ever.
    The new, realistic approach to the series extends to Lara herself who feels more grounded and human than ever.

    Puzzles were also a large aspect of previous Tomb Raider games, but this time the puzzles are almost entirely optional, they are also considerably easier than in previous titles. The elaborate puzzles of old have been replaced by a focus on exploration: Yamatai is a dark and dangerous island filled with plenty of hidden secrets, trinkets and messages to find which help to extend the game’s length.

    Tomb Raider is not a difficult game, and most players will be able to get through the campaign in 12-15 hours depending on how much of the side content they choose to complete. As a first for the series, multiplayer is included in the latest game, but it mostly feels rushed and unnecessary, suffering from performance issues and a shortage of maps. Overall, Tomb Raider feels like a promising new start for the series: most of the changes that have been made are smart and shouldn't disappoint die-hard fans, while also improving enough aspects to make the game fun for players who didn’t necessarily enjoy Lara’s past adventures.

    Other reviews for Tomb Raider (PlayStation 3)

      "It's great to see Lara finally back at the top where she belongs." 0

      Reboot. The word can give mixed feelings to an audience. The potential is huge as a once great series that has lost steam can be rejuvenated when a good reboot happens. On the other hand, if done badly it can spoil a franchise and with no potential sequels or fresh ideas on the horizon can almost bury it without a trace. Lucky for us Tomb Raider is most definitely a reboot that rejuvenates the series. Whilst not without it's problems, it's great to see Lara finally back at the top where she bel...

      1 out of 1 found this review helpful.

      Decent reboot that can't decide if it wants to be an action-comedy or a serious horror movie 0

      [Warning: Some spoilers might follow]The Tomb Raider reboot is overall a rather uneven mix. It completely fails to find a consistent tone. It start out like a horror movie. After getting ship wreaked, Lara gets captured and tied up. On her escape the has to wade through dead bodies and past the remains of ritual sacrifies. This portion of the game is heavily driven by cutscenes and quicktime events and in general just not a whole lot of fun to play.Soon after the game switches to the survivalist...

      1 out of 1 found this review helpful.

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