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Games whose titles consist of a single word.
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Xbox Live is Microsoft's online gaming service.
The controversial practice of incorporating "access control technology" into digital media so as to limit what owners of that media can do with it, most commonly for the stated purpose of preventing piracy.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Reptiles known for their hard shells.
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Depending on the country, a song enters public domain after a certain number of years after release or after the death of the writer. In the United States, it is 95 years after release.
Flattening is taking something three dimensional, and somehow making it very thin almost two dimensional. It can be used for comedic effect or a character to use it to fight through tight spaces.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
Xbox 360 and original Xbox games that have been approved to run on the Xbox One's backwards compatibility feature.
A level in which everything is displayed on-screen at once, with no scrolling, flip screen, or 3D movement. Many '80s games consist entirely of single-screen levels.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
Games that have animals (except humans) as the main character. The character must be playable.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
A broad spectrum of games can be described as remakes, from straightforward graphical overhauls to extensive revision of gameplay and story elements. In the most basic sense, a remake keeps the original's core gameplay and plot but makes significant changes to peripheral aspects.
Porting is a term used when a game designed to run on one platform is converted to run on a different platform. Quality varies, though some titles are packaged with extras.
A situation where the player-controlled character loses their life immediately. The quickness of that demise is often a stark departure from the balance of power, and sometimes the rules, established by the developers during the rest of the game.
Being able to travel off one side of the screen and in from the other side.
The legendary Konami code, any who knew it were rewarded in many classic Konami games. UP UP DOWN DOWN LEFT RIGHT LEFT RIGHT B A (SELECT) (START)!
Some game characters just cannot swim. This usually means automatic death as soon as they hit the water.
The concept of lives in video games evolved to let the player get a second chance after failing once. The most recognizable symbol is the heart.
Special codes or button combinations used to gain powers or advantages in a game. Generally hidden.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
When you're able to push a block you know it's a videogame. Usually used to solve puzzles.
A game perspective that views the action from above, commonly at a fixed position and/or rotation.
A destructible environment means the player has the ability to destroy his/her surroundings. This allows players to use the environment to their advantage.
Homebrew software is a slang term for unofficial software and games for consoles and handhelds which don't generally support it, such as the Wii or Nintendo DS.
Ahh, eating... We can't live without it, and, apparently, neither can some characters. From snakes to dots, games have odd ways of dishing out their dishes.
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