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    Torchlight II

    Game » consists of 7 releases. Released Sep 20, 2012

    The sequel to Runic Games' Torchlight, it features four new classes, a much bigger world, online co-op play, and a host of other new features.

    Is anyone else having problems with the game slowing down?

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    redbliss

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    #1  Edited By redbliss

    For whatever reason, T2 will just slow down. Just wondering if anyone has had the same problem or knows how to fix it.

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    Megalon

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    #2  Edited By Megalon

    It's been running smoothly for me for the 3 hours or so I've played. I've been going at it solo though, if you're playing with a friend or something maybe it's related to that? Assuming of course your system requirements are good for the settings you're playing on (not that this game requires too much).

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    myke_tuna

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    #3  Edited By myke_tuna

    I am having problems getting the game to even start. BSOD right out of the gate. Not sure what the deal is, but it seems like we represent the entire spectrum. One person has it running great, one has it running mediocre, and one has it not running at all.

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    MildMolasses

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    #4  Edited By MildMolasses

    I've had a couple of instances of the game stuttering, but nothing too bad. It's certainly much better than when similar things happened in D3 because at least this game doesn't keep running on a server somewhere causing me to die while my system catches up

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    morningstar

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    #5  Edited By morningstar

    No problems here after 25 hours of playing the game.

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    KillyDarko

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    #6  Edited By KillyDarko

    I thought of giving my gaming PC a break and I've playing TL2 on this PC (it has an AMD Athlon 64 @ 2100 MHz processor and an ATI Radeon HD 3450 video card), and it's been just fine, thankfully, both on single player and co-op :)

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    Ares42

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    #7  Edited By Ares42

    I've been having split-sec stutters right out of the gate.

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    Loafsmooch

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    #8  Edited By Loafsmooch

    @Ares42 said:

    I've been having split-sec stutters right out of the gate.

    I had that aswell on default settings.. Lowering the particle quality (or whatever it's called, maybe spell detail?) fixed that for me though.

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