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consists of 4 releases.
Released Mar 04, 2014
Mothergunship is a first-person bullet hell game from Grip Digital and Terrible Posture Games.
A rogue-lite first-person shooter set in a dystopian future where you control a group of revolutionaries, raiding corporate strongholds for loot. Customize your bunker, strengthen your gang and overthrow the corporate government.
An enhanced remake of the original Binding of Isaac that features expanded gameplay, pixel art visuals, and a variety of other new additions - including full controller support and local asymmetric co-op.
Both Tower of Guns and Ziggurat are first-person shooters with Rogue-like elements.
An indie action game for PC, Mac, and Linux that melds fast-paced first-person shooting with the random levels and permanent death of roguelikes.
A cel-shaded first-person shooter that is heavily inspired by Doom.
A colorful procedural death labyrinth shooter with an emphasis on reusing ammo.
Rogue Shooter: The FPS Roguelike is a first-person shooter with roguelike mechanics, making this the most utilitarian game title of all time.
Drunken Robot Pornography puts the player in a jetpack equipped with a nuclear pea shooter in an attempt to destroy a giant robot hovering above the city.
An H.P. Lovecraft inspired first-person procedural death labyrinth with an emphasis on stealth.
Nicalis and NIS bring the cult favorite 2D platformer to the 3DS with new content and polygonal graphics.
A twisted twin-stick shooter from one of the designers of Super Meat Boy. Players take control of Isaac, a young boy who delves deep into the dungeons of his basement as he is hunted by his deranged mother.
First-person shooter survival horror game about a man that finds his family imprisoned in a large castle by a vicious vampire count named Malachi.
The second game in id Software's Quake series. Not actually a direct sequel to Quake, Quake II tells a story of an alien invasion. It casts the player as a lone space marine named Bitterman who must fight the villainous alien Strogg on their home planet of Stroggos.
The much-anticipated follow-up to Doom, Quake was one of the first games to make use of fully polygonal graphics and hardware acceleration, and is often credited as the point of origin for many lasting trends in the FPS genre, such as standardized mouse look and the WASD control scheme.
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